Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Editor/Lighting/HDAdditionalLightDataEditor.cs
2024-08-26 23:07:20 +03:00

14 lines
300 B
C#

using UnityEngine.Rendering.HighDefinition;
namespace UnityEditor.Rendering.HighDefinition
{
[CanEditMultipleObjects]
[CustomEditor(typeof(HDAdditionalLightData))]
class HDAdditionalLightDataEditor : Editor
{
public override void OnInspectorGUI()
{
}
}
}