forked from BilalY/Rasagar
14 lines
318 B
C#
14 lines
318 B
C#
using UnityEngine.Rendering.HighDefinition;
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namespace UnityEditor.Rendering.HighDefinition
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{
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[CustomEditor(typeof(HDAdditionalReflectionData))]
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[CanEditMultipleObjects]
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partial class HDAdditionalReflectionDataEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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}
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}
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}
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