forked from BilalY/Rasagar
1.8 KiB
1.8 KiB
Get Mesh Index Count
Menu Path: Operator > Sampling > Get Mesh Index Count
Use the Get Mesh Index Count Operator to get the number of indices in a mesh.
Operator settings
Property | Type | Description |
---|---|---|
Source | Enum | (Inspector) Specify the mesh type to input.
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Operator properties
Input | Type | Description |
---|---|---|
Mesh | Mesh | Specify the mesh asset to input. This property only appears if you set Source to Mesh. |
Output | Type | Description |
---|---|---|
Count | UInt | The number of indices in the mesh. If the mesh uses default triangle topology, you can divide the value by three to get the number of triangles. |
Limitations
If the mesh isn't readable, this Operator returns 0. For information on how to make a mesh readable in the Editor, refer to the Import Settings for a model file.