Rasagar/Library/PackageCache/com.unity.2d.sprite/Editor/Interface/IGUIUtility.cs
2024-08-26 23:07:20 +03:00

50 lines
1.0 KiB
C#

using UnityEngine;
namespace UnityEditor.U2D.Sprites
{
internal interface IGUIUtility
{
int GetPermanentControlID();
int hotControl { get; set; }
int keyboardControl { get; set; }
int GetControlID(int hint, FocusType focus);
}
internal class GUIUtilitySystem : IGUIUtility
{
public int GetPermanentControlID()
{
return GUIUtility.GetPermanentControlID();
}
public int hotControl
{
get
{
return GUIUtility.hotControl;
}
set
{
GUIUtility.hotControl = value;
}
}
public int keyboardControl
{
get
{
return GUIUtility.keyboardControl;
}
set
{
GUIUtility.keyboardControl = value;
}
}
public int GetControlID(int hint, FocusType focus)
{
return GUIUtility.GetControlID(hint, focus);
}
}
}