forked from BilalY/Rasagar
110 lines
3.7 KiB
C#
110 lines
3.7 KiB
C#
using UnityEngine;
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using System.Collections.Generic;
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namespace UnityEditor.U2D.Sprites
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{
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[RequireSpriteDataProvider(typeof(ISpriteOutlineDataProvider), typeof(ITextureDataProvider))]
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internal partial class SpritePolygonModeModule : SpriteFrameModuleBase
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{
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List<List<Vector2[]>> m_Outline;
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public SpritePolygonModeModule(ISpriteEditor sw, IEventSystem es, IUndoSystem us, IAssetDatabase ad) :
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base("Sprite Polygon Mode Editor", sw, es, us, ad)
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{}
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// ISpriteEditorModule implemenation
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public override void OnModuleActivate()
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{
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base.OnModuleActivate();
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AddMainUI(spriteEditor.GetMainVisualContainer());
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m_Outline = new List<List<Vector2[]>>();
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for (int i = 0; i < m_RectsCache.spriteRects.Count; ++i)
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{
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var rect = m_RectsCache.spriteRects[i];
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m_Outline.Add(spriteEditor.GetDataProvider<ISpriteOutlineDataProvider>().GetOutlines(rect.spriteID));
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}
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showChangeShapeWindow = polygonSprite;
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if (polygonSprite)
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DeterminePolygonSides();
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}
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public override bool CanBeActivated()
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{
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return SpriteFrameModule.GetSpriteImportMode(spriteEditor.GetDataProvider<ISpriteEditorDataProvider>()) == SpriteImportMode.Polygon;
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}
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private bool polygonSprite
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{
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get { return spriteImportMode == SpriteImportMode.Polygon; }
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}
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private void DeterminePolygonSides()
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{
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if (polygonSprite && m_RectsCache.spriteRects.Count == 1 && m_Outline.Count == 1 && m_Outline[0].Count == 1)
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{
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polygonSides = m_Outline[0][0].Length;
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}
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else
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// If for reasons we cannot determine the sides of the polygon, fall back to 0 (Square)
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polygonSides = 0;
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ViewUpdateSideCountField();
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}
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public int GetPolygonSideCount()
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{
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DeterminePolygonSides();
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return polygonSides;
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}
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public int polygonSides
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{
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get;
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set;
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}
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public List<Vector2[]> GetSpriteOutlineAt(int i)
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{
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return m_Outline[i];
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}
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public void GeneratePolygonOutline()
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{
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for (int i = 0; i < m_RectsCache.spriteRects.Count; i++)
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{
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SpriteRect currentRect = m_RectsCache.spriteRects[i];
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var result = UnityEditor.Sprites.SpriteUtility.GeneratePolygonOutlineVerticesOfSize(polygonSides, (int)currentRect.rect.width, (int)currentRect.rect.height);
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m_Outline.Clear();
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var newOutlineList = new List<Vector2[]>();
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newOutlineList.Add(result);
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m_Outline.Add(newOutlineList);
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spriteEditor.SetDataModified();
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}
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Repaint();
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}
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public override bool ApplyRevert(bool apply)
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{
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var outlineProvider = spriteEditor.GetDataProvider<ISpriteOutlineDataProvider>();
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if (apply)
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{
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for (int i = 0; i < m_RectsCache.spriteRects.Count && i < m_Outline.Count; ++i)
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outlineProvider.SetOutlines(m_RectsCache.spriteRects[i].spriteID, m_Outline[i]);
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}
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else
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{
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m_Outline.Clear();
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for (int i = 0; i < m_RectsCache.spriteRects.Count; ++i)
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m_Outline.Add(outlineProvider.GetOutlines(m_RectsCache.spriteRects[i].spriteID));
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DeterminePolygonSides();
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ViewUpdateSideCountField();
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}
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return base.ApplyRevert(apply);
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}
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}
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}
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