forked from BilalY/Rasagar
36 lines
1.3 KiB
Markdown
36 lines
1.3 KiB
Markdown
# About Tilemap Editor
|
||
|
||
Use Unity’s Tilemap Editor to create and edit a variety of 2D levels using Tile Assets arranged on the Grid and Tilemap GameObjects. This also supports specialized types of Tilemaps, such as Hexagonal and Isometric Tilemaps.
|
||
|
||
# Installing Tilemap Editor
|
||
|
||
To install this package, follow the instructions in the [Package Manager documentation](https://docs.unity3d.com/Packages/com.unity.package-manager-ui@latest/index.html).
|
||
|
||
# Using Tilemap Editor
|
||
|
||
The Tilemap Manual can be found [here] (http://docs.unity3d.com/Documentation/Manual/class-Tilemap.html).
|
||
|
||
The Tile Palette Manual can be found [here] (https://docs.unity3d.com/Manual/Tilemap-Palette.html).
|
||
|
||
# Technical details
|
||
## Requirements
|
||
|
||
This version of Tilemap Editor is compatible with the following versions of the Unity Editor:
|
||
|
||
* 2019.2 and later (recommended)
|
||
|
||
## Package contents
|
||
|
||
The following table indicates the folder structure of the Tilemap Editor package:
|
||
|
||
|Location|Description|
|
||
|---|---|
|
||
|`<Editor>`|Root folder containing the source for the Tilemap Editor used to edit Tilemaps inside the Unity Editor.|
|
||
|`<Tests>`|Root folder containing the source for the tests for Tilemap Editor used the Unity Editor Test Runner.|
|
||
|
||
## Document revision history
|
||
|
||
|Date|Reason|
|
||
|---|---|
|
||
|January 2, 2019|Document created. Matches package version 1.0.0|
|