Rasagar/Library/PackageCache/com.unity.cinemachine/Documentation~/CinemachineExternalCamera.md
2024-08-26 23:07:20 +03:00

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# Cinemachine External Camera - (deprecated)
**Note:** This component is **deprecated** in favour of using a normal CinemachineVirtualCamera with Do Nothing in both Aim and Body.
This component will expose a non-cinemachine camera to the cinemachine system, allowing it to participate in blends. Just add it as a component alongside an existing Unity Camera component. You will need to take steps (e.g. disabling the Camera component) to ensure that the Camera doesn't fight with the main Cinemachine Camera.
## Properties:
| **Property:** | **Function:** |
|:---|:---|
| __Look At__ | The object that the camera is looking at, if defined. This can be empty, but setting this may improve the quality of the blends to and from this camera. |
| __Blend Hint__ | Hint for blending positions to and from this camera. |