forked from BilalY/Rasagar
15 lines
814 B
Markdown
15 lines
814 B
Markdown
# Multiple Unity cameras
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Split-screen and picture-in-picture effects require the use of more than one Unity camera. Each Unity camera presents its own view on the player’s screen.
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To use a multi-camera split-screen for two players:
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1. For each player, [create a layer](https://docs.unity3d.com/Manual/Layers.html). For example, for two players, create layers named P1 and P2.
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2. Add two Unity cameras to your Scene, set up their viewports, and give each one its own Cinemachine Brain component.
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3. For each Unity camera, set the __Culling Mask__ to the appropriate layer while excluding the other layer. For example, set the first Unity camera to include layer P1 while excluding P2.
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4. Add 2 Virtual Cameras, one to follow each player to follow the players. Assign each Virtual Camera to a player layer.
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