Rasagar/Library/PackageCache/com.unity.cinemachine/Documentation~/CinemachineRecomposer.md
2024-08-26 23:07:20 +03:00

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# Cinemachine Recomposer Extension
Use the Cinemachine Recomposer [extension](CinemachineVirtualCameraExtensions.md) is an add-on module for Cinemachine Virtual Camera that adds a final tweak to the camera composition. It is intended for use in a Timeline context, where you want to hand-adjust the output of procedural or recorded camera aiming.
All of these properties can be animated within the Timeline.
## Properties:
| **Property:** | **Function:** |
|:---|:---|
| __Apply After__ | The Volume Settings profile to activate when this Virtual Camera is live. |
| _Body_ | Camera has been positioned but not yet rotated |
| _Aim_ | Camera has been rotated and positioned, but no noise or collision resolution applied |
| _Noise_ | Camera has been positioned, rotated, and noise and other corrections applied |
| _Finalize_ | Default setting. Applied after all standard virtual camera processing has occurred |
| __Tilt__ | Add a vertical rotation to the camera's current rotation |
| __Pan__ | Add a horizontal rotation to the camera's current rotation |
| __Dutch__ | Add a tilt (local Z rotation) to the current camera's rotation |
| __Zoom Scale__ | Scale the current zoom |
| __Follow Attachment__ | When this is less than 1, damping on the Follow target is increased. When the value is zero, damping is infinite - effectively "letting go" of the target |
| __Look At Attachment__ | When this is less than 1, damping on the Look At target is increased. When the value is zero, damping is infinite - effectively "letting go" of the target |