forked from BilalY/Rasagar
375 lines
15 KiB
C#
375 lines
15 KiB
C#
#if CINEMACHINE_EXPERIMENTAL_VCAM
|
|
using UnityEngine;
|
|
using UnityEditor;
|
|
using Cinemachine.Editor;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Cinemachine
|
|
{
|
|
[CustomEditor(typeof(CinemachineNewFreeLook))]
|
|
sealed class CinemachineNewFreeLookEditor
|
|
: CinemachineVirtualCameraBaseEditor<CinemachineNewFreeLook>
|
|
{
|
|
GUIContent[] m_OrbitNames = new GUIContent[]
|
|
{ new GUIContent("Top Rig"), new GUIContent("Main Rig"), new GUIContent("Bottom Rig") };
|
|
|
|
GUIContent m_CustomizeLabel = new GUIContent(
|
|
"Customize", "Custom settings for this rig. If unchecked, main rig settins will be used");
|
|
|
|
VcamStageEditorPipeline m_PipelineSet = new VcamStageEditorPipeline();
|
|
|
|
/// <summary>Get the property names to exclude in the inspector.</summary>
|
|
/// <param name="excluded">Add the names to this list</param>
|
|
protected override void GetExcludedPropertiesInInspector(List<string> excluded)
|
|
{
|
|
base.GetExcludedPropertiesInInspector(excluded);
|
|
excluded.Add(FieldPath(x => x.m_Rigs)); // can't use HideInInspector for this
|
|
excluded.Add(FieldPath(x => x.m_Orbits));
|
|
excluded.Add(FieldPath(x => x.m_SplineCurvature));
|
|
}
|
|
|
|
protected override void OnEnable()
|
|
{
|
|
base.OnEnable();
|
|
Undo.undoRedoPerformed += ResetTargetOnUndo;
|
|
m_PipelineSet.Initialize(
|
|
// GetComponent
|
|
(stage, result) =>
|
|
{
|
|
int numNullComponents = 0;
|
|
foreach (var obj in targets)
|
|
{
|
|
var vcam = obj as CinemachineNewVirtualCamera;
|
|
if (vcam != null)
|
|
{
|
|
var c = vcam.GetCinemachineComponent(stage);
|
|
if (c != null)
|
|
result.Add(c);
|
|
else
|
|
++numNullComponents;
|
|
}
|
|
}
|
|
return numNullComponents;
|
|
},
|
|
// SetComponent
|
|
(stage, type) =>
|
|
{
|
|
Undo.SetCurrentGroupName("Cinemachine pipeline change");
|
|
foreach (var obj in targets)
|
|
{
|
|
var vcam = obj as CinemachineNewVirtualCamera;
|
|
if (vcam != null)
|
|
{
|
|
Component c = vcam.GetCinemachineComponent(stage);
|
|
if (c != null && c.GetType() == type)
|
|
continue;
|
|
if (c != null)
|
|
{
|
|
Undo.DestroyObjectImmediate(c);
|
|
vcam.InvalidateComponentCache();
|
|
}
|
|
if (type != null)
|
|
{
|
|
Undo.AddComponent(vcam.gameObject, type);
|
|
vcam.InvalidateComponentCache();
|
|
}
|
|
}
|
|
}
|
|
});
|
|
|
|
m_PipelineSet.SetStageIsLocked(CinemachineCore.Stage.Body);
|
|
|
|
for (int i = 0; i < targets.Length; ++i)
|
|
(targets[i] as CinemachineNewFreeLook).UpdateInputAxisProvider();
|
|
|
|
#if UNITY_2021_2_OR_NEWER
|
|
CinemachineSceneToolUtility.RegisterTool(typeof(FoVTool));
|
|
CinemachineSceneToolUtility.RegisterTool(typeof(FarNearClipTool));
|
|
CinemachineSceneToolUtility.RegisterTool(typeof(FollowOffsetTool));
|
|
#endif
|
|
}
|
|
|
|
protected override void OnDisable()
|
|
{
|
|
m_PipelineSet.Shutdown();
|
|
base.OnDisable();
|
|
|
|
#if UNITY_2021_2_OR_NEWER
|
|
CinemachineSceneToolUtility.UnregisterTool(typeof(FoVTool));
|
|
CinemachineSceneToolUtility.UnregisterTool(typeof(FarNearClipTool));
|
|
CinemachineSceneToolUtility.UnregisterTool(typeof(FollowOffsetTool));
|
|
#endif
|
|
}
|
|
|
|
void ResetTargetOnUndo()
|
|
{
|
|
ResetTarget();
|
|
}
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
// Ordinary properties
|
|
BeginInspector();
|
|
DrawHeaderInInspector();
|
|
DrawPropertyInInspector(FindProperty(x => x.m_Priority));
|
|
DrawTargetsInInspector(FindProperty(x => x.m_Follow), FindProperty(x => x.m_LookAt));
|
|
DrawPropertyInInspector(FindProperty(x => x.m_StandbyUpdate));
|
|
DrawLensSettingsInInspector(FindProperty(x => x.m_Lens));
|
|
DrawRemainingPropertiesInInspector();
|
|
|
|
// Orbits
|
|
EditorGUILayout.Space();
|
|
EditorGUILayout.LabelField("Orbits", EditorStyles.boldLabel);
|
|
SerializedProperty orbits = FindProperty(x => x.m_Orbits);
|
|
EditorGUI.BeginChangeCheck();
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
var o = orbits.GetArrayElementAtIndex(i);
|
|
Rect rect = EditorGUILayout.GetControlRect(true);
|
|
InspectorUtility.MultiPropertyOnLine(
|
|
rect, m_OrbitNames[i],
|
|
new [] { o.FindPropertyRelative(() => Target.m_Orbits[i].m_Height),
|
|
o.FindPropertyRelative(() => Target.m_Orbits[i].m_Radius) },
|
|
null);
|
|
}
|
|
EditorGUILayout.PropertyField(FindProperty(x => x.m_SplineCurvature));
|
|
if (EditorGUI.EndChangeCheck())
|
|
serializedObject.ApplyModifiedProperties();
|
|
|
|
// Pipeline Stages
|
|
EditorGUILayout.Space();
|
|
var selectedRig = Selection.objects.Length == 1
|
|
? GUILayout.Toolbar(GetSelectedRig(Target), s_RigNames) : 0;
|
|
SetSelectedRig(Target, selectedRig);
|
|
EditorGUILayout.BeginVertical(GUI.skin.box);
|
|
if (selectedRig == 1)
|
|
m_PipelineSet.OnInspectorGUI(false);
|
|
else
|
|
DrawRigEditor(selectedRig == 0 ? 0 : 1);
|
|
EditorGUILayout.EndVertical();
|
|
|
|
// Extensions
|
|
DrawExtensionsWidgetInInspector();
|
|
}
|
|
|
|
static GUIContent[] s_RigNames =
|
|
{
|
|
new GUIContent("Top Rig"),
|
|
new GUIContent("Main Rig"),
|
|
new GUIContent("Bottom Rig")
|
|
};
|
|
|
|
static int GetSelectedRig(CinemachineNewFreeLook freelook)
|
|
{
|
|
return freelook.m_VerticalAxis.Value < 0.33f ? 2 : (freelook.m_VerticalAxis.Value > 0.66f ? 0 : 1);
|
|
}
|
|
|
|
static void SetSelectedRig(CinemachineNewFreeLook freelook, int rigIndex)
|
|
{
|
|
Debug.Assert(rigIndex >= 0 && rigIndex < 3);
|
|
if (GetSelectedRig(freelook) != rigIndex)
|
|
{
|
|
var prop = new SerializedObject(freelook).FindProperty(
|
|
() => freelook.m_VerticalAxis).FindPropertyRelative(() => freelook.m_VerticalAxis.Value);
|
|
prop.floatValue = rigIndex == 0 ? 1 : (rigIndex == 1 ? 0.5f : 0);
|
|
prop.serializedObject.ApplyModifiedProperties();
|
|
}
|
|
}
|
|
|
|
void OnSceneGUI()
|
|
{
|
|
m_PipelineSet.OnSceneGUI();
|
|
|
|
#if UNITY_2021_2_OR_NEWER
|
|
DrawSceneTools();
|
|
#endif
|
|
}
|
|
|
|
#if UNITY_2021_2_OR_NEWER
|
|
void DrawSceneTools()
|
|
{
|
|
var newFreelook = Target;
|
|
if (newFreelook == null || !newFreelook.IsValid)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (CinemachineSceneToolUtility.IsToolActive(typeof(FoVTool)))
|
|
{
|
|
CinemachineSceneToolHelpers.FovToolHandle(newFreelook,
|
|
new SerializedObject(newFreelook).FindProperty(() => newFreelook.m_Lens),
|
|
newFreelook.m_Lens, IsHorizontalFOVUsed());
|
|
}
|
|
else if (CinemachineSceneToolUtility.IsToolActive(typeof(FarNearClipTool)))
|
|
{
|
|
CinemachineSceneToolHelpers.NearFarClipHandle(newFreelook,
|
|
new SerializedObject(newFreelook).FindProperty(() => newFreelook.m_Lens));
|
|
}
|
|
else if (newFreelook.Follow != null && CinemachineSceneToolUtility.IsToolActive(typeof(FollowOffsetTool)))
|
|
{
|
|
CinemachineSceneToolHelpers.OrbitControlHandle(newFreelook,
|
|
new SerializedObject(newFreelook).FindProperty(() => newFreelook.m_Orbits));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void DrawRigEditor(int rigIndex)
|
|
{
|
|
const float kBoxMargin = 3;
|
|
|
|
SerializedProperty rig = FindProperty(x => x.m_Rigs).GetArrayElementAtIndex(rigIndex);
|
|
|
|
CinemachineNewFreeLook.Rig def = new CinemachineNewFreeLook.Rig(); // for properties
|
|
EditorGUIUtility.labelWidth -= kBoxMargin;
|
|
|
|
++EditorGUI.indentLevel;
|
|
var components = Target.ComponentCache;
|
|
if (DrawFoldoutPropertyWithEnabledCheckbox(
|
|
rig.FindPropertyRelative(() => def.m_CustomLens),
|
|
rig.FindPropertyRelative(() => def.m_Lens)))
|
|
{
|
|
Target.m_Rigs[rigIndex].m_Lens = Target.m_Lens;
|
|
}
|
|
|
|
int index = (int)CinemachineCore.Stage.Body;
|
|
if (components[index] is CinemachineTransposer)
|
|
{
|
|
if (DrawFoldoutPropertyWithEnabledCheckbox(
|
|
rig.FindPropertyRelative(() => def.m_CustomBody),
|
|
rig.FindPropertyRelative(() => def.m_Body)))
|
|
{
|
|
Target.m_Rigs[rigIndex].m_Body.PullFrom(
|
|
components[index] as CinemachineTransposer);
|
|
}
|
|
}
|
|
|
|
index = (int)CinemachineCore.Stage.Aim;
|
|
if (components[index] is CinemachineComposer)
|
|
{
|
|
if (DrawFoldoutPropertyWithEnabledCheckbox(
|
|
rig.FindPropertyRelative(() => def.m_CustomAim),
|
|
rig.FindPropertyRelative(() => def.m_Aim)))
|
|
{
|
|
Target.m_Rigs[rigIndex].m_Aim.PullFrom(
|
|
components[index] as CinemachineComposer);
|
|
}
|
|
}
|
|
|
|
index = (int)CinemachineCore.Stage.Noise;
|
|
if (components[index] is CinemachineBasicMultiChannelPerlin)
|
|
{
|
|
if (DrawFoldoutPropertyWithEnabledCheckbox(
|
|
rig.FindPropertyRelative(() => def.m_CustomNoise),
|
|
rig.FindPropertyRelative(() => def.m_Noise)))
|
|
{
|
|
Target.m_Rigs[rigIndex].m_Noise.PullFrom(
|
|
components[index] as CinemachineBasicMultiChannelPerlin);
|
|
}
|
|
}
|
|
--EditorGUI.indentLevel;
|
|
EditorGUIUtility.labelWidth += kBoxMargin;
|
|
}
|
|
|
|
// Returns true if default value should be applied
|
|
bool DrawFoldoutPropertyWithEnabledCheckbox(
|
|
SerializedProperty enabledProperty, SerializedProperty property)
|
|
{
|
|
GUIContent label = new GUIContent(property.displayName, property.tooltip);
|
|
Rect rect = EditorGUILayout.GetControlRect(true,
|
|
(enabledProperty.boolValue && property.isExpanded)
|
|
? EditorGUI.GetPropertyHeight(property)
|
|
: EditorGUIUtility.singleLineHeight);
|
|
Rect r = rect; r.height = EditorGUIUtility.singleLineHeight;
|
|
if (!enabledProperty.boolValue)
|
|
EditorGUI.LabelField(r, label);
|
|
|
|
float labelWidth = EditorGUIUtility.labelWidth;
|
|
bool newValue = EditorGUI.ToggleLeft(
|
|
new Rect(labelWidth, r.y, r.width - labelWidth, r.height),
|
|
m_CustomizeLabel, enabledProperty.boolValue);
|
|
if (newValue != enabledProperty.boolValue)
|
|
{
|
|
enabledProperty.boolValue = newValue;
|
|
enabledProperty.serializedObject.ApplyModifiedProperties();
|
|
property.isExpanded = newValue;
|
|
return true;
|
|
}
|
|
if (newValue == true)
|
|
{
|
|
EditorGUI.BeginChangeCheck();
|
|
EditorGUI.PropertyField(rect, property, property.isExpanded);
|
|
if (EditorGUI.EndChangeCheck())
|
|
enabledProperty.serializedObject.ApplyModifiedProperties();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
[DrawGizmo(GizmoType.Active | GizmoType.Selected, typeof(CinemachineNewFreeLook))]
|
|
private static void DrawFreeLookGizmos(CinemachineNewFreeLook vcam, GizmoType selectionType)
|
|
{
|
|
// Standard frustum and logo
|
|
CinemachineBrainEditor.DrawVirtualCameraBaseGizmos(vcam, selectionType);
|
|
|
|
Color originalGizmoColour = Gizmos.color;
|
|
bool isActiveVirtualCam = CinemachineCore.Instance.IsLive(vcam);
|
|
Gizmos.color = isActiveVirtualCam
|
|
? CinemachineSettings.CinemachineCoreSettings.ActiveGizmoColour
|
|
: CinemachineSettings.CinemachineCoreSettings.InactiveGizmoColour;
|
|
|
|
if (vcam.Follow != null)
|
|
{
|
|
Vector3 pos = vcam.Follow.position;
|
|
Vector3 up = Vector3.up;
|
|
CinemachineBrain brain = CinemachineCore.Instance.FindPotentialTargetBrain(vcam);
|
|
if (brain != null)
|
|
up = brain.DefaultWorldUp;
|
|
|
|
var middleRig = vcam.GetComponent<CinemachineTransposer>();
|
|
if (middleRig != null)
|
|
{
|
|
float scale = vcam.m_RadialAxis.Value;
|
|
Quaternion orient = middleRig.GetReferenceOrientation(up);
|
|
up = orient * Vector3.up;
|
|
var orbital = middleRig as CinemachineOrbitalTransposer;
|
|
if (orbital != null)
|
|
{
|
|
float rotation = orbital.m_XAxis.Value + orbital.m_Heading.m_Bias;
|
|
orient = Quaternion.AngleAxis(rotation, up) * orient;
|
|
}
|
|
CinemachineOrbitalTransposerEditor.DrawCircleAtPointWithRadius(
|
|
pos + up * vcam.m_Orbits[0].m_Height * scale,
|
|
orient, vcam.m_Orbits[0].m_Radius * scale);
|
|
CinemachineOrbitalTransposerEditor.DrawCircleAtPointWithRadius(
|
|
pos + up * vcam.m_Orbits[1].m_Height * scale,
|
|
orient, vcam.m_Orbits[1].m_Radius * scale);
|
|
CinemachineOrbitalTransposerEditor.DrawCircleAtPointWithRadius(
|
|
pos + up * vcam.m_Orbits[2].m_Height * scale,
|
|
orient, vcam.m_Orbits[2].m_Radius * scale);
|
|
|
|
DrawCameraPath(pos, orient, vcam);
|
|
}
|
|
}
|
|
Gizmos.color = originalGizmoColour;
|
|
}
|
|
|
|
private static void DrawCameraPath(
|
|
Vector3 atPos, Quaternion orient, CinemachineNewFreeLook vcam)
|
|
{
|
|
Matrix4x4 prevMatrix = Gizmos.matrix;
|
|
Gizmos.matrix = Matrix4x4.TRS(atPos, orient, Vector3.one);
|
|
|
|
const int kNumSteps = 20;
|
|
Vector3 currPos = vcam.GetLocalPositionForCameraFromInput(0f);
|
|
for (int i = 1; i < kNumSteps + 1; ++i)
|
|
{
|
|
float t = (float)i / (float)kNumSteps;
|
|
Vector3 nextPos = vcam.GetLocalPositionForCameraFromInput(t);
|
|
Gizmos.DrawLine(currPos, nextPos);
|
|
currPos = nextPos;
|
|
}
|
|
Gizmos.matrix = prevMatrix;
|
|
}
|
|
}
|
|
}
|
|
#endif
|