Rasagar/Library/PackageCache/com.unity.cinemachine/Samples~/Cinemachine Example Scenes/Scenes/DualTarget/PointAtAimTarget.cs
2024-08-26 23:07:20 +03:00

18 lines
466 B
C#

using UnityEngine;
public class PointAtAimTarget : MonoBehaviour
{
[Tooltip("This object represents the aim target. We always point toeards this")]
public Transform AimTarget;
void Update()
{
// Aim at the aim target
if (AimTarget == null)
return;
var dir = AimTarget.position - transform.position;
if (dir.sqrMagnitude > 0.01f)
transform.rotation = Quaternion.LookRotation(dir);
}
}