forked from BilalY/Rasagar
41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
using System.IO;
|
|
|
|
#if UNITY_2020_1_OR_NEWER
|
|
using UnityEditor.PackageManager;
|
|
#endif
|
|
|
|
namespace Packages.Rider.Editor.ProjectGeneration
|
|
{
|
|
internal static class PackageManagerTracker
|
|
{
|
|
private static bool HasManifestJsonLastWriteTimeChanged()
|
|
{
|
|
if (!LastWriteTracker.IsUnityCompatible()) return false;
|
|
var directoryInfo = new DirectoryInfo(Directory.GetCurrentDirectory());
|
|
var manifestFile = new FileInfo(Path.Combine(directoryInfo.FullName, "Packages/manifest.json"));
|
|
if (manifestFile.Exists)
|
|
{
|
|
// for the manifest.json, we store the LastWriteTime here
|
|
var res = manifestFile.LastWriteTime > RiderScriptEditorPersistedState.instance.ManifestJsonLastWrite;
|
|
if (res) RiderScriptEditorPersistedState.instance.ManifestJsonLastWrite = manifestFile.LastWriteTime;
|
|
return res;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// If the manifest.json was changed outside Unity and Rider calls Unity to Refresh, we should call PM to Refresh its state also
|
|
/// </summary>
|
|
/// <param name="checkProjectFiles"></param>
|
|
internal static void SyncIfNeeded(bool checkProjectFiles)
|
|
{
|
|
#if UNITY_2020_1_OR_NEWER
|
|
if (checkProjectFiles && HasManifestJsonLastWriteTimeChanged())
|
|
{
|
|
Client.Resolve();
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
} |