Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/snippets/shader-properties/advanced-options/use-light-facing-normal.md
2024-08-26 23:07:20 +03:00

211 B

Use Light Facing Normal Indicates whether or not hair normals always appear to face towards light sources in the Scene. This mimics the behavior of real-world hair.