Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/snippets/shader-properties/autodesk-interactive/normal-map.md
2024-08-26 23:07:20 +03:00

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NormalMap The texture that defines the normal map for this material, in tangent space. This is similar to the one in the Standard Shader in the Built-in Render Pipeline.
If you disable UseNormalMap, HDRP ignores this property.