Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Samples~/FullscreenSamples/CustomPass/SpeedLines_CustomPass.prefab
2024-08-26 23:07:20 +03:00

72 lines
2.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3474873167450771562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3474873167450771572}
- component: {fileID: 3474873167450771573}
m_Layer: 0
m_Name: SpeedLines_CustomPass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3474873167450771572
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3474873167450771562}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3474873167450771573
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3474873167450771562}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 26d6499a6bd256e47b859377446493a1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IsGlobal: 1
fadeRadius: 0
priority: 0
customPasses:
- rid: 5596590357460549633
injectionPoint: 2
m_TargetCamera: {fileID: 0}
useTargetCamera: 0
references:
version: 2
RefIds:
- rid: 5596590357460549633
type: {class: FullScreenCustomPass, ns: UnityEngine.Rendering.HighDefinition, asm: Unity.RenderPipelines.HighDefinition.Runtime}
data:
m_Name: SpeedLines
enabled: 1
targetColorBuffer: 0
targetDepthBuffer: 2
clearFlags: 0
passFoldout: 0
m_Version: 0
fullscreenPassMaterial: {fileID: 2100000, guid: 1b912863358aad742a4a236b6da694cd, type: 2}
materialPassIndex: 0
materialPassName: Custom Pass 0
fetchColorBuffer: 0