Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Samples~/TransparentSamples/Scenes/Scene Resources/Transparency Samples Rendering Settings.asset
2024-08-26 23:07:20 +03:00

713 lines
15 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3809999885246620759
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 1
rayTracing:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.5
directLightingStrength:
m_OverrideState: 0
m_Value: 0
radius:
m_OverrideState: 1
m_Value: 1.5
spatialBilateralAggressiveness:
m_OverrideState: 0
m_Value: 0.15
temporalAccumulation:
m_OverrideState: 0
m_Value: 1
ghostingReduction:
m_OverrideState: 0
m_Value: 0.5
blurSharpness:
m_OverrideState: 0
m_Value: 0.1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
specularOcclusion:
m_OverrideState: 0
m_Value: 0.5
occluderMotionRejection:
m_OverrideState: 0
m_Value: 1
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1
m_StepCount:
m_OverrideState: 0
m_Value: 6
m_FullResolution:
m_OverrideState: 0
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 0
m_Value: 40
m_BilateralUpsample:
m_OverrideState: 0
m_Value: 1
m_DirectionCount:
m_OverrideState: 0
m_Value: 2
m_RayLength:
m_OverrideState: 0
m_Value: 1
m_SampleCount:
m_OverrideState: 0
m_Value: 2
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &-3069833263037934007
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 32b6af8f7ad32324cb6941c3290e5895, type: 3}
m_Name: MicroShadowing
m_EditorClassIdentifier:
active: 1
enable:
m_OverrideState: 1
m_Value: 1
opacity:
m_OverrideState: 1
m_Value: 0.5
--- !u!114 &-2580125098236727541
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 2
useFullACES:
m_OverrideState: 0
m_Value: 0
toeStrength:
m_OverrideState: 0
m_Value: 0
toeLength:
m_OverrideState: 0
m_Value: 0.5
shoulderStrength:
m_OverrideState: 0
m_Value: 0
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
shoulderAngle:
m_OverrideState: 0
m_Value: 0
gamma:
m_OverrideState: 0
m_Value: 1
lutTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 0
m_Value: 1
neutralHDRRangeReductionMode:
m_OverrideState: 0
m_Value: 2
acesPreset:
m_OverrideState: 0
m_Value: 3
fallbackMode:
m_OverrideState: 0
m_Value: 1
hueShiftAmount:
m_OverrideState: 0
m_Value: 0
detectPaperWhite:
m_OverrideState: 0
m_Value: 0
paperWhite:
m_OverrideState: 0
m_Value: 300
detectBrightnessLimits:
m_OverrideState: 0
m_Value: 1
minNits:
m_OverrideState: 0
m_Value: 0.005
maxNits:
m_OverrideState: 0
m_Value: 1000
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: Transparency Samples Rendering Settings
m_EditorClassIdentifier:
components:
- {fileID: 114441308821087078}
- {fileID: 8795885946573921866}
- {fileID: 114686666210790174}
- {fileID: 4054489566019733874}
- {fileID: 5969154729827946099}
- {fileID: 5078270113230030614}
- {fileID: -3809999885246620759}
- {fileID: 1014795077881267267}
- {fileID: -2580125098236727541}
- {fileID: -3069833263037934007}
- {fileID: 8192721454862701286}
--- !u!114 &114441308821087078
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 3
cloudType:
m_OverrideState: 0
m_Value: 0
skyAmbientMode:
m_OverrideState: 1
m_Value: 1
planetRadius:
m_OverrideState: 0
m_Value: 6378.1
renderingSpace:
m_OverrideState: 0
m_Value: 1
centerMode:
m_OverrideState: 0
m_Value: 0
planetCenter:
m_OverrideState: 0
m_Value: {x: 0, y: -6378.1, z: 0}
windOrientation:
m_OverrideState: 0
m_Value: 0
windSpeed:
m_OverrideState: 0
m_Value: 100
fogType:
m_OverrideState: 1
m_Value: 2
m_Version: 1
--- !u!114 &114686666210790174
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
interCascadeBorders: 1
maxShadowDistance:
m_OverrideState: 1
m_Value: 50
directionalTransmissionMultiplier:
m_OverrideState: 0
m_Value: 1
cascadeShadowSplitCount:
m_OverrideState: 1
m_Value: 4
cascadeShadowSplit0:
m_OverrideState: 1
m_Value: 0.05
cascadeShadowSplit1:
m_OverrideState: 1
m_Value: 0.15
cascadeShadowSplit2:
m_OverrideState: 1
m_Value: 0.3
cascadeShadowBorder0:
m_OverrideState: 1
m_Value: 0.2
cascadeShadowBorder1:
m_OverrideState: 1
m_Value: 0.099999994
cascadeShadowBorder2:
m_OverrideState: 1
m_Value: 0.06666666
cascadeShadowBorder3:
m_OverrideState: 1
m_Value: 0.014285714
--- !u!114 &1014795077881267267
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2c1be1b6c95cd2e41b27903b9270817f, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 0
m_Value: 0
color:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1}
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.25
smoothness:
m_OverrideState: 1
m_Value: 0.25
roundness:
m_OverrideState: 0
m_Value: 1
rounded:
m_OverrideState: 0
m_Value: 0
mask:
m_OverrideState: 0
m_Value: {fileID: 0}
opacity:
m_OverrideState: 0
m_Value: 1
--- !u!114 &4054489566019733874
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 0.5
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -10
limitMax:
m_OverrideState: 0
m_Value: 20
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
weightTextureMask:
m_OverrideState: 0
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 0
m_Value: {x: 40, y: 90}
histogramUseCurveRemapping:
m_OverrideState: 0
m_Value: 0
targetMidGray:
m_OverrideState: 0
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 0
m_Value: 0
proceduralCenter:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 0
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 0
m_Value: -30
maskMaxIntensity:
m_OverrideState: 0
m_Value: 30
proceduralSoftness:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &5078270113230030614
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5e17fad69ea181b4483974138b566975, type: 3}
m_Name: ScreenSpaceRefraction
m_EditorClassIdentifier:
active: 1
screenFadeDistance:
m_OverrideState: 1
m_Value: 0.001
--- !u!114 &5969154729827946099
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 1
enable:
m_OverrideState: 1
m_Value: 0
length:
m_OverrideState: 0
m_Value: 0.15
opacity:
m_OverrideState: 0
m_Value: 1
distanceScaleFactor:
m_OverrideState: 0
m_Value: 0.5
maxDistance:
m_OverrideState: 0
m_Value: 50
minDistance:
m_OverrideState: 0
m_Value: 0
fadeDistance:
m_OverrideState: 0
m_Value: 5
fadeInDistance:
m_OverrideState: 0
m_Value: 0
rayBias:
m_OverrideState: 0
m_Value: 0.2
thicknessScale:
m_OverrideState: 0
m_Value: 0.15
m_SampleCount:
m_OverrideState: 0
m_Value: 10
--- !u!114 &8192721454862701286
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3}
m_Name: ScreenSpaceReflection
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 2
enabled:
m_OverrideState: 1
m_Value: 1
enabledTransparent:
m_OverrideState: 1
m_Value: 1
tracing:
m_OverrideState: 0
m_Value: 1
m_MinSmoothness:
m_OverrideState: 0
m_Value: 0.9
m_SmoothnessFadeStart:
m_OverrideState: 0
m_Value: 0.9
reflectSky:
m_OverrideState: 0
m_Value: 1
usedAlgorithm:
m_OverrideState: 0
m_Value: 0
depthBufferThickness:
m_OverrideState: 0
m_Value: 0.01
screenFadeDistance:
m_OverrideState: 0
m_Value: 0.1
accumulationFactor:
m_OverrideState: 0
m_Value: 0.75
biasFactor:
m_OverrideState: 0
m_Value: 0.5
speedRejectionParam:
m_OverrideState: 0
m_Value: 0.5
speedRejectionScalerFactor:
m_OverrideState: 0
m_Value: 0.2
speedSmoothReject:
m_OverrideState: 0
m_Value: 0
speedSurfaceOnly:
m_OverrideState: 0
m_Value: 1
speedTargetOnly:
m_OverrideState: 0
m_Value: 1
enableWorldSpeedRejection:
m_OverrideState: 0
m_Value: 0
m_RayMaxIterations:
m_OverrideState: 1
m_Value: 100
rayMiss:
m_OverrideState: 0
m_Value: 3
lastBounceFallbackHierarchy:
m_OverrideState: 0
m_Value: 3
ambientProbeDimmer:
m_OverrideState: 0
m_Value: 1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
textureLodBias:
m_OverrideState: 0
m_Value: 1
m_RayLength:
m_OverrideState: 0
m_Value: 50
m_ClampValue:
m_OverrideState: 0
m_Value: 1
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 8
m_DenoiserAntiFlickeringStrength:
m_OverrideState: 0
m_Value: 1
mode:
m_OverrideState: 0
m_Value: 2
m_FullResolution:
m_OverrideState: 0
m_Value: 0
sampleCount:
m_OverrideState: 0
m_Value: 1
bounceCount:
m_OverrideState: 0
m_Value: 1
m_RayMaxIterationsRT:
m_OverrideState: 0
m_Value: 48
--- !u!114 &8795885946573921866
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a81bcacc415a1f743bfdf703afc52027, type: 3}
m_Name: GradientSky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 0
m_Value: 0
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 0
m_Value: 0
multiplier:
m_OverrideState: 0
m_Value: 1
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
upperHemisphereLuxColor:
m_OverrideState: 0
m_Value: {x: 0, y: 0, z: 0}
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
top:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
middle:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
bottom:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
gradientDiffusion:
m_OverrideState: 0
m_Value: 1