Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Samples~/VolumetricSamples/Prefabs/Ground Smoke Prefab Sample.prefab
2024-08-26 23:07:20 +03:00

71 lines
2.1 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6337584482045418827
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6337584482045418826}
- component: {fileID: 6337584482045418825}
m_Layer: 0
m_Name: Ground Smoke Prefab Sample
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6337584482045418826
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6337584482045418827}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.18, y: 1.332, z: 9.3880005}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6337584482045418825
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6337584482045418827}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e1fbb15bf92b84f40a1eb030765b5afe, type: 3}
m_Name:
m_EditorClassIdentifier:
parameters:
albedo: {r: 1, g: 1, b: 1, a: 1}
meanFreePath: 2
blendingMode: 1
priority: 0
anisotropy: 0
volumeMask: {fileID: 11700000, guid: bc05f2e39084d7849a52034d2d41f1ef, type: 3}
textureScrollingSpeed: {x: 1, y: 1, z: 1}
textureTiling: {x: 2, y: 1, z: 2}
positiveFade: {x: 0.125, y: 0.25, z: 0.125}
negativeFade: {x: 0.125, y: 0.25, z: 0.125}
m_EditorUniformFade: 0.5
m_EditorPositiveFade: {x: 0.25, y: 0.25, z: 0.25}
m_EditorNegativeFade: {x: 0.25, y: 0, z: 0.25}
m_EditorAdvancedFade: 0
size: {x: 4, y: 2, z: 4}
invertFade: 0
distanceFadeStart: 10000
distanceFadeEnd: 10000
textureOffset: {x: 0, y: 0, z: 0}
falloffMode: 0
maskMode: 1
materialMask: {fileID: 2100000, guid: ea08c89eb603b6f4b9fc07633d54a76b, type: 2}
m_Version: 2