Rasagar/Library/PackageCache/com.unity.rendering.light-transport/Runtime/UnifiedRayTracing/IRayTracingBackend.cs
2024-08-26 23:07:20 +03:00

17 lines
425 B
C#

using System;
namespace UnityEngine.Rendering.UnifiedRayTracing
{
internal interface IRayTracingBackend
{
IRayTracingShader CreateRayTracingShader(
Object shader,
string kernelName,
GraphicsBuffer dispatchBuffer);
IRayTracingAccelStruct CreateAccelerationStructure(
AccelerationStructureOptions options,
ReferenceCounter counter);
}
}