forked from BilalY/Rasagar
61 lines
3.9 KiB
Markdown
61 lines
3.9 KiB
Markdown
# Shader Graph Window
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## Description
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The **Shader Graph Window** contains the workspace for creating shaders using the **Shader Graph** system. To open the **Shader Graph Window** you must first create a [Shader Graph Asset](index.md). For more information see the [Getting Started](Getting-Started.md) section.
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The **Shader Graph** window contains various individual elements such as the [Blackboard](Blackboard.md), [Graph Inspector](Internal-Inspector.md), and [Main Preview](Main-Preview.md). These elements can be moved inside the workspace. They will automatically anchor to the nearest corner when scaling the **Shader Graph Window**.
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## Title Bar
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The title bar at the top of the **Shader Graph Window** contains actions that can be performed on the **Graph**.
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| Item | Description |
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|:------------|:------------|
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| Save Asset | Saves the graph to update the [Shader Graph Asset](index.md) |
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| Save As | Opens a file dialog that allows the user to save out the [Shader Graph Asset](index.md) under a new name. |
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| Show In Project | Highlights the [Shader Graph Asset](index.md) in the [Project Window](https://docs.unity3d.com/Manual/ProjectView.html) |
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| Check Out | If version control is enabled, this will check out the [Shader Graph Asset](index.md) from the source control provider. |
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| Color Mode | Provides the drop down menu to select a [Color Mode](Color-Modes.md) for the graph. |
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| Blackboard | Toggles visibility of the [Blackboard](Blackboard.md). |
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| Graph Inspector | Toggles visibility of the [Graph Inspector](Internal-Inspector.md). |
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| Main Preview | Toggles visbility of the [Main Preview](Main-Preview.md). |
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## Workspace
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The workspace is where you create [Node](Node.md) networks.
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You can navigate the workspace by holding Alt and left mouse button to pan and zoom with the scroll wheel.
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You can hold left mouse button and drag to select multiple [Nodes](Node.md) with a marquee. There are also various shortcut keys to use for better workflow.
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| Hotkey | Windows | OSX | Description |
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|:------------|:------------|:------------|:------------|
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| Cut | Ctrl + X | Command + X | Cuts selected [Nodes](Node.md) to the clipboard
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| Copy | Ctrl + C | Command + C | Copies selected [Nodes](Node.md) to the clipboard
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| Paste | Ctrl + V | Command + V | Pastes [Nodes](Node.md) in the clipboard
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| Focus | F | F | Focus the workspace on all or selected [Nodes](Node.md)
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| Create Node | Spacebar | Spacebar | Opens the [Create Node Menu](Create-Node-Menu.md)
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## Context Menu
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Right clicking within the workspace will open a context menu. Note that right clicking on an item within the workspace, such as a [Node](Node.md), will open the context menu for that item and not the workspace.
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| Item | Description |
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|:------------|:------------|
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| Create Node | Opens the [Create Node Menu](Create-Node-Menu.md) |
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| Create Sticky Note | Creates a new [Sticky Note](Sticky-Notes.md) on the Graph. |
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| Collapse All Previews | Collapses previews on all [Nodes](Node.md) |
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| Cut | Cuts selected [Nodes](Node.md) to the clipboard |
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| Copy | Copies selected [Nodes](Node.md) to the clipboard |
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| Paste | Pastes [Nodes](Node.md) in the clipboard |
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| Delete | Deletes selected [Nodes](Node.md) |
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| Duplicate | Duplicates selected [Nodes](Node.md) |
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| Select / Unused Nodes | Selects all nodes on the graph that are not contributing to the final shader output from the Master Stack. |
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| View / Collapse Ports | Collapses unused ports on all selected [Nodes](Node.md) |
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| View / Expand Ports | Expands unused ports on all selected [Nodes](Node.md) |
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| View / Collapse Previews | Collapses previews on all selected [Nodes](Node.md) |
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| View / Expand Previews | Expands previews on all selected [Nodes](Node.md) |
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| Precision / Inherit | Sets precision of all selected Nodes to Inherit. |
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| Precision / Float | Sets precision on all selected nodes to Float. |
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| Precision / Half | Sets precision on all selected nodes to Half. |
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