forked from BilalY/Rasagar
10 lines
214 B
C#
10 lines
214 B
C#
namespace UnityEditor.ShaderGraph
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{
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enum PreviewMode
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{
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Inherit, // this usually means: 2D, unless a connected input node is 3D, in which case it is 3D
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Preview2D,
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Preview3D
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}
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}
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