forked from BilalY/Rasagar
13 lines
304 B
C#
13 lines
304 B
C#
using System;
|
|
|
|
using GraphData = UnityEditor.ShaderGraph.GraphData;
|
|
|
|
namespace UnityEditor.ShaderGraph
|
|
{
|
|
// An action takes in a reference to a GraphData object and performs some modification on it
|
|
interface IGraphDataAction
|
|
{
|
|
Action<GraphData> modifyGraphDataAction { get; }
|
|
}
|
|
}
|