forked from BilalY/Rasagar
19 lines
512 B
C#
19 lines
512 B
C#
using UnityEditor.Graphing;
|
|
|
|
namespace UnityEditor.ShaderGraph
|
|
{
|
|
interface IMayRequireVertexID
|
|
{
|
|
bool RequiresVertexID(ShaderStageCapability stageCapability = ShaderStageCapability.All);
|
|
}
|
|
|
|
static class MayRequireVertexIDExtensions
|
|
{
|
|
public static bool RequiresVertexID(this MaterialSlot slot)
|
|
{
|
|
var mayRequireVertexID = slot as IMayRequireVertexID;
|
|
return mayRequireVertexID != null && mayRequireVertexID.RequiresVertexID();
|
|
}
|
|
}
|
|
}
|