forked from BilalY/Rasagar
14 lines
214 B
C#
14 lines
214 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.ShaderGraph.Legacy
|
|
{
|
|
[Serializable]
|
|
class Edge0
|
|
{
|
|
public SlotReference0 m_OutputSlot;
|
|
|
|
public SlotReference0 m_InputSlot;
|
|
}
|
|
}
|