forked from BilalY/Rasagar
16 lines
239 B
C#
16 lines
239 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.ShaderGraph.Legacy
|
|
{
|
|
[Serializable]
|
|
class GroupData0
|
|
{
|
|
public string m_GuidSerialized;
|
|
|
|
public string m_Title;
|
|
|
|
public Vector2 m_Position;
|
|
}
|
|
}
|