forked from BilalY/Rasagar
20 lines
614 B
C#
20 lines
614 B
C#
using System.Collections;
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namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
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{
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internal class MarkRunAsPlayModeTask : TestTaskBase
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{
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public MarkRunAsPlayModeTask()
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{
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RerunAfterResume = true;
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}
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public override IEnumerator Execute(TestJobData testJobData)
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{
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// This is a workaround to raise the signal that Playmode Launcher is running.
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// It is used by the graphics test framework, as there is no api to provide that information yet.
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PlaymodeLauncher.IsRunning = true;
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yield break;
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}
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}
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}
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