forked from BilalY/Rasagar
125 lines
4.0 KiB
C#
125 lines
4.0 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework.Interfaces;
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using NUnit.Framework.Internal;
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using NUnit.Framework.Internal.Execution;
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namespace UnityEngine.TestRunner.NUnitExtensions.Runner
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{
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internal abstract class UnityWorkItem
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{
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protected readonly WorkItemFactory m_Factory;
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protected bool m_ExecuteTestStartEvent;
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protected bool m_DontRunRestoringResult;
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protected const int k_DefaultTimeout = 1000 * 180;
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public event EventHandler Completed;
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public bool ResultedInDomainReload { get; internal set; }
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public UnityTestExecutionContext Context { get; private set; }
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public Test Test { get; private set; }
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public TestResult Result { get; protected set; }
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public WorkItemState State { get; private set; }
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public List<ITestAction> Actions { get; private set; }
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protected UnityWorkItem(Test test, WorkItemFactory factory)
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{
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m_Factory = factory;
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Test = test;
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Actions = new List<ITestAction>();
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Result = test.MakeTestResult();
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State = WorkItemState.Ready;
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m_ExecuteTestStartEvent = ShouldExecuteStartEvent();
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m_DontRunRestoringResult = ShouldRestore(test);
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}
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protected static bool ShouldRestore(ITest loadedTest)
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{
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return UnityWorkItemDataHolder.alreadyExecutedTests != null &&
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UnityWorkItemDataHolder.alreadyExecutedTests.Contains(loadedTest.GetUniqueName());
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}
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protected bool ShouldExecuteStartEvent()
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{
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return UnityWorkItemDataHolder.alreadyStartedTests != null &&
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UnityWorkItemDataHolder.alreadyStartedTests.All(x => x != Test.GetUniqueName()) &&
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!ShouldRestore(Test);
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}
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protected abstract IEnumerable PerformWork();
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public void InitializeContext(UnityTestExecutionContext context)
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{
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Context = context;
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if (Test is TestAssembly)
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Actions.AddRange(ActionsHelper.GetActionsFromTestAssembly((TestAssembly)Test));
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else if (Test is ParameterizedMethodSuite)
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Actions.AddRange(ActionsHelper.GetActionsFromTestMethodInfo(Test.Method));
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else if (Test.TypeInfo != null)
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Actions.AddRange(ActionsHelper.GetActionsFromTypesAttributes(Test.TypeInfo.Type));
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}
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public virtual IEnumerable Execute()
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{
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Context.CurrentTest = Test;
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Context.CurrentResult = Result;
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if (m_ExecuteTestStartEvent)
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{
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Context.Listener.TestStarted(Test);
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}
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Context.StartTime = DateTime.UtcNow;
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Context.StartTicks = Stopwatch.GetTimestamp();
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State = WorkItemState.Running;
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return PerformWork();
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}
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protected void WorkItemComplete()
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{
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State = WorkItemState.Complete;
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Result.StartTime = Context.StartTime;
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Result.EndTime = DateTime.UtcNow;
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long tickCount = Stopwatch.GetTimestamp() - Context.StartTicks;
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double seconds = (double)tickCount / Stopwatch.Frequency;
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Result.Duration = seconds;
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//Result.AssertCount += Context.AssertCount;
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Context.Listener.TestFinished(Result);
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if (Completed != null)
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Completed(this, EventArgs.Empty);
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Context.TestObject = null;
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Test.Fixture = null;
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// Reset the states, in case of errors in the middle of their execution. E.g. Timeout.
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if (!Test.IsSuite)
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{
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Context.SetUpTearDownState.Reset();
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Context.OuterUnityTestActionState.Reset();
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}
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}
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public virtual void Cancel(bool force)
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{
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Result.SetResult(ResultState.Cancelled, "Cancelled by user");
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Context.Listener.TestFinished(Result);
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}
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}
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}
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