forked from BilalY/Rasagar
111 lines
2.3 KiB
C#
111 lines
2.3 KiB
C#
using UnityEngine;
|
|
|
|
namespace UnityEditor.Timeline
|
|
{
|
|
class Tooltip
|
|
{
|
|
public GUIStyle style { get; set; }
|
|
|
|
public string text { get; set; }
|
|
|
|
GUIStyle m_Font;
|
|
|
|
public GUIStyle font
|
|
{
|
|
get
|
|
{
|
|
if (m_Font != null)
|
|
return m_Font;
|
|
|
|
if (style != null)
|
|
return style;
|
|
|
|
// Default Font.
|
|
m_Font = new GUIStyle();
|
|
m_Font.font = EditorStyles.label.font;
|
|
|
|
return m_Font;
|
|
}
|
|
set { m_Font = value; }
|
|
}
|
|
|
|
float m_Pad = 4.0f;
|
|
|
|
public float pad
|
|
{
|
|
get { return m_Pad; }
|
|
set { m_Pad = value; }
|
|
}
|
|
|
|
GUIContent m_TextContent;
|
|
|
|
GUIContent textContent
|
|
{
|
|
get
|
|
{
|
|
if (m_TextContent == null)
|
|
m_TextContent = new GUIContent();
|
|
|
|
m_TextContent.text = text;
|
|
|
|
return m_TextContent;
|
|
}
|
|
}
|
|
|
|
Color m_ForeColor = Color.white;
|
|
|
|
public Color foreColor
|
|
{
|
|
get { return m_ForeColor; }
|
|
set { m_ForeColor = value; }
|
|
}
|
|
|
|
Rect m_Bounds;
|
|
|
|
public Rect bounds
|
|
{
|
|
get
|
|
{
|
|
var size = font.CalcSize(textContent);
|
|
m_Bounds.width = size.x + (2.0f * pad);
|
|
m_Bounds.height = size.y + 2.0f;
|
|
|
|
return m_Bounds;
|
|
}
|
|
|
|
set { m_Bounds = value; }
|
|
}
|
|
|
|
public Tooltip(GUIStyle theStyle, GUIStyle font)
|
|
{
|
|
style = theStyle;
|
|
m_Font = font;
|
|
}
|
|
|
|
public Tooltip()
|
|
{
|
|
style = null;
|
|
m_Font = null;
|
|
}
|
|
|
|
public void Draw()
|
|
{
|
|
if (string.IsNullOrEmpty(text))
|
|
return;
|
|
|
|
if (style != null)
|
|
{
|
|
using (new GUIColorOverride(DirectorStyles.Instance.customSkin.colorTooltipBackground))
|
|
GUI.Label(bounds, GUIContent.none, style);
|
|
}
|
|
|
|
var textBounds = bounds;
|
|
textBounds.x += pad;
|
|
textBounds.width -= pad;
|
|
|
|
using (new GUIColorOverride(foreColor))
|
|
GUI.Label(textBounds, textContent, font);
|
|
}
|
|
}
|
|
}
|