forked from BilalY/Rasagar
58 lines
2.0 KiB
C#
58 lines
2.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEditor.Timeline.Actions;
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace Timeline.Samples
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{
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// Adds an additional item in context menus that will replace an annotation's description field
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// with the clipboard's contents.
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[MenuEntry("Replace description with clipboard contents")]
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public class ReplaceAnnotationDescriptionAction : MarkerAction
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{
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// Specifies the action's prerequisites:
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// - Invalid (grayed out in the menu) if no text content is in the clipboard;
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// - NotApplicable (not shown in the menu) if the current marker is not an Annotation.
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public override ActionValidity Validate(IEnumerable<IMarker> markers)
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{
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if (!markers.All(marker => marker is AnnotationMarker))
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{
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return ActionValidity.NotApplicable;
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}
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// get the current text content of the clipboard
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string clipboardTextContent = EditorGUIUtility.systemCopyBuffer;
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if (clipboardTextContent.Length == 0)
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{
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return ActionValidity.Invalid;
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}
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return ActionValidity.Valid;
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}
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// Sets the Annotation's description based on the contents of the clipboard.
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public override bool Execute(IEnumerable<IMarker> markers)
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{
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// get the current text content of the clipboard
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string clipboardTextContent = EditorGUIUtility.systemCopyBuffer;
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foreach (AnnotationMarker annotation in markers.Cast<AnnotationMarker>())
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{
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annotation.description = clipboardTextContent;
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}
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return true;
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}
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// Assigns a shortcut to the action.
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[TimelineShortcut("Replace annotation description with clipboard", KeyCode.D)]
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public static void InvokeShortcut()
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{
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Invoker.InvokeWithSelectedMarkers<ReplaceAnnotationDescriptionAction>();
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}
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}
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}
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