Rasagar/Library/PackageCache/com.unity.ugui/Editor/TMP/PropertyDrawers/TMP_PropertyDrawerUtilities.cs
2024-08-26 23:07:20 +03:00

181 lines
6.9 KiB
C#

using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.TextCore;
using UnityEngine.TextCore.LowLevel;
namespace TMPro.EditorUtilities
{
internal struct GlyphProxy
{
public uint index;
public GlyphRect glyphRect;
public GlyphMetrics metrics;
public int atlasIndex;
}
internal static class TMP_PropertyDrawerUtilities
{
internal static bool s_RefreshGlyphProxyLookup;
private static Dictionary<SerializedObject, Dictionary<uint, GlyphProxy>> s_GlyphProxyLookups = new Dictionary<SerializedObject, Dictionary<uint, GlyphProxy>>();
internal static void ClearGlyphProxyLookups()
{
s_GlyphProxyLookups.Clear();
}
internal static void RefreshGlyphProxyLookup(SerializedObject so)
{
if (!s_GlyphProxyLookups.ContainsKey(so))
return;
Dictionary<uint, GlyphProxy> glyphProxyLookup = s_GlyphProxyLookups[so];
glyphProxyLookup.Clear();
PopulateGlyphProxyLookupDictionary(so, glyphProxyLookup);
s_RefreshGlyphProxyLookup = false;
}
internal static Dictionary<uint, GlyphProxy> GetGlyphProxyLookupDictionary(SerializedObject so)
{
if (s_GlyphProxyLookups.ContainsKey(so))
return s_GlyphProxyLookups[so];
Dictionary<uint, GlyphProxy> glyphProxyLookup = new Dictionary<uint, GlyphProxy>();
PopulateGlyphProxyLookupDictionary(so, glyphProxyLookup);
s_GlyphProxyLookups.Add(so, glyphProxyLookup);
return glyphProxyLookup;
}
/// <summary>
///
/// </summary>
/// <param name="so"></param>
/// <param name="lookupDictionary"></param>
static void PopulateGlyphProxyLookupDictionary(SerializedObject so, Dictionary<uint, GlyphProxy> lookupDictionary)
{
if (lookupDictionary == null)
return;
// Get reference to serialized property for the glyph table
SerializedProperty glyphTable = so.FindProperty("m_GlyphTable");
for (int i = 0; i < glyphTable.arraySize; i++)
{
SerializedProperty glyphProperty = glyphTable.GetArrayElementAtIndex(i);
GlyphProxy proxy = GetGlyphProxyFromSerializedProperty(glyphProperty);
lookupDictionary.Add(proxy.index, proxy);
}
}
internal static GlyphRect GetGlyphRectFromGlyphSerializedProperty(SerializedProperty property)
{
SerializedProperty glyphRectProp = property.FindPropertyRelative("m_GlyphRect");
GlyphRect glyphRect = new GlyphRect();
glyphRect.x = glyphRectProp.FindPropertyRelative("m_X").intValue;
glyphRect.y = glyphRectProp.FindPropertyRelative("m_Y").intValue;
glyphRect.width = glyphRectProp.FindPropertyRelative("m_Width").intValue;
glyphRect.height = glyphRectProp.FindPropertyRelative("m_Height").intValue;
return glyphRect;
}
internal static GlyphMetrics GetGlyphMetricsFromGlyphSerializedProperty(SerializedProperty property)
{
SerializedProperty glyphMetricsProperty = property.FindPropertyRelative("m_Metrics");
GlyphMetrics glyphMetrics = new GlyphMetrics();
glyphMetrics.horizontalBearingX = glyphMetricsProperty.FindPropertyRelative("m_HorizontalBearingX").floatValue;
glyphMetrics.horizontalBearingY = glyphMetricsProperty.FindPropertyRelative("m_HorizontalBearingY").floatValue;
glyphMetrics.horizontalAdvance = glyphMetricsProperty.FindPropertyRelative("m_HorizontalAdvance").floatValue;
glyphMetrics.width = glyphMetricsProperty.FindPropertyRelative("m_Width").floatValue;
glyphMetrics.height = glyphMetricsProperty.FindPropertyRelative("m_Height").floatValue;
return glyphMetrics;
}
/// <summary>
///
/// </summary>
/// <param name="property"></param>
/// <returns></returns>
internal static GlyphProxy GetGlyphProxyFromSerializedProperty(SerializedProperty property)
{
GlyphProxy proxy = new GlyphProxy();
proxy.index = (uint)property.FindPropertyRelative("m_Index").intValue;
proxy.glyphRect = GetGlyphRectFromGlyphSerializedProperty(property);
proxy.metrics = GetGlyphMetricsFromGlyphSerializedProperty(property);
proxy.atlasIndex = property.FindPropertyRelative("m_AtlasIndex").intValue;
return proxy;
}
/// <summary>
///
/// </summary>
/// <param name="serializedObject"></param>
/// <param name="glyphIndex"></param>
/// <param name="texture"></param>
/// <returns></returns>
internal static bool TryGetAtlasTextureFromSerializedObject(SerializedObject serializedObject, int glyphIndex, out Texture2D texture)
{
SerializedProperty atlasTextureProperty = serializedObject.FindProperty("m_AtlasTextures");
texture = atlasTextureProperty.GetArrayElementAtIndex(glyphIndex).objectReferenceValue as Texture2D;
if (texture == null)
return false;
return true;
}
/// <summary>
///
/// </summary>
/// <param name="serializedObject"></param>
/// <param name="texture"></param>
/// <param name="mat"></param>
/// <returns></returns>
internal static bool TryGetMaterial(SerializedObject serializedObject, Texture2D texture, out Material mat)
{
GlyphRenderMode atlasRenderMode = (GlyphRenderMode)serializedObject.FindProperty("m_AtlasRenderMode").intValue;
if (((GlyphRasterModes)atlasRenderMode & GlyphRasterModes.RASTER_MODE_BITMAP) == GlyphRasterModes.RASTER_MODE_BITMAP)
{
#if TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
if (atlasRenderMode == GlyphRenderMode.COLOR || atlasRenderMode == GlyphRenderMode.COLOR_HINTED)
mat = TMP_FontAssetEditor.internalRGBABitmapMaterial;
else
mat = TMP_FontAssetEditor.internalBitmapMaterial;
#else
mat = TMP_FontAssetEditor.internalBitmapMaterial;
#endif
if (mat == null)
return false;
mat.mainTexture = texture;
mat.color = Color.white;
}
else
{
mat = TMP_FontAssetEditor.internalSDFMaterial;
if (mat == null)
return false;
int padding = serializedObject.FindProperty("m_AtlasPadding").intValue;
mat.mainTexture = texture;
mat.SetFloat(ShaderUtilities.ID_GradientScale, padding + 1);
}
return true;
}
}
}