forked from BilalY/Rasagar
1.6 KiB
1.6 KiB
Swizzle
Menu Path : Operator > Math > Vector
The Swizzle uniform Operator rearranges the input vector’s components and outputs them into an output vector, based on a swizzle Mask string.
For example, a vector of (x,y,z,w) can swizzle to (y,x,x,z).
Operator settings
Setting | Type | Description |
---|---|---|
Mask | string | The swizzle mask. This is a combination of one to four characters that can be x, y, z, or w. |
Operator properties
Input | Type | Description |
---|---|---|
X | Configurable | The vector to swizzle the values of. |
Output | Type | Description |
---|---|---|
Output | Dependent | The swizzled output vector (dependant on the Mask setting). The Type changes to match the number of characters in the Mask. |
Operator configuration
To view this uniform Operator's configuration, click the cog icon in the Node's header. Here you can configure the data type this Operator uses.
Available types
You can use the following types for your Input values and ports:
- Position
- Vector
- Direction
- Vector4
- Vector3
- Vector2
- Float