forked from BilalY/Rasagar
175 lines
5.3 KiB
C#
175 lines
5.3 KiB
C#
using UnityEditor.Experimental.GraphView;
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using UnityEngine;
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using UnityEngine.UIElements;
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using System.Collections.Generic;
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using Type = System.Type;
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using UnityEngine.Profiling;
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namespace UnityEditor.VFX.UI
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{
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partial class VFXEditableDataAnchor : VFXDataAnchor
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{
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PropertyRM m_PropertyRM;
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VFXView m_View;
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// TODO This is a workaround to avoid having a generic type for the anchor as generic types mess with USS.
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public static new VFXEditableDataAnchor Create(VFXDataAnchorController controller, VFXNodeUI node)
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{
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Profiler.BeginSample("VFXEditableDataAnchor.Create");
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var anchor = new VFXEditableDataAnchor(controller.orientation, controller.direction, controller.portType, node);
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anchor.m_EdgeConnector = new VFXEdgeConnector(anchor);
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anchor.controller = controller;
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anchor.AddManipulator(anchor.m_EdgeConnector);
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Profiler.EndSample();
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return anchor;
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}
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protected VFXEditableDataAnchor(Orientation anchorOrientation, Direction anchorDirection, Type type, VFXNodeUI node) : base(anchorOrientation, anchorDirection, type, node)
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{
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Profiler.BeginSample("VFXEditableDataAnchor.VFXEditableDataAnchor");
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this.Q<Label>("type").RemoveFromHierarchy();
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RegisterCallback<AttachToPanelEvent>(OnAttachToPanel);
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RegisterCallback<DetachFromPanelEvent>(OnDetachFromPanel);
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Profiler.EndSample();
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}
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public void AssetMoved()
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{
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m_PropertyRM.UpdateGUI(true);
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}
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public override void BuildContextualMenu(ContextualMenuPopulateEvent evt)
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{
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base.BuildContextualMenu(evt);
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evt.menu.AppendAction("Copy Value", OnCopyValue);
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evt.menu.AppendAction("Paste Value", OnPasteValue, OnValidatePasteValue);
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}
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static object s_Clipboard;
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void OnCopyValue(DropdownMenuAction a)
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{
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s_Clipboard = controller.value;
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}
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void OnPasteValue(DropdownMenuAction a)
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{
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controller.value = VFXConverter.ConvertTo(s_Clipboard, portType);
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}
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DropdownMenuAction.Status OnValidatePasteValue(DropdownMenuAction a)
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{
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return s_Clipboard != null && controller.editable && VFXConverter.CanConvertTo(s_Clipboard.GetType(), portType) ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Disabled;
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}
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void OnAttachToPanel(AttachToPanelEvent e)
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{
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m_View = GetFirstAncestorOfType<VFXView>();
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if (m_View == null)
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{
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//This can happen with asynchnous events.
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return;
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}
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m_View.allDataAnchors.Add(this);
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}
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void OnDetachFromPanel(DetachFromPanelEvent e)
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{
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if (m_View != null)
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m_View.allDataAnchors.Remove(this);
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}
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public float GetPreferredLabelWidth()
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{
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if (m_PropertyRM == null) return 0;
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return m_PropertyRM.GetPreferredLabelWidth();
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}
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public float GetPreferredControlWidth()
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{
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if (m_PropertyRM == null) return 0;
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return m_PropertyRM.GetPreferredControlWidth();
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}
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public void SetLabelWidth(float label)
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{
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m_PropertyRM.SetLabelWidth(label);
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}
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public void ForceUpdate()
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{
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m_PropertyRM.ForceUpdate();
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}
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void BuildProperty()
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{
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Profiler.BeginSample("VFXNodeUI.BuildProperty");
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if (m_PropertyRM != null)
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{
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Remove(m_PropertyRM);
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}
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var labelWidth = VFXNodeUI.DefaultLabelWidth;
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if (node != null)
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{
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node.GetWidths(out labelWidth, out _);
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}
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m_PropertyRM = PropertyRM.Create(controller, labelWidth);
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if (m_PropertyRM != null)
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{
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Add(m_PropertyRM);
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}
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Profiler.EndSample();
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}
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public override void SelfChange(int change)
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{
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Profiler.BeginSample("VFXEditableDataAnchor.SelfChange");
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base.SelfChange(change);
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if (m_PropertyRM == null || !m_PropertyRM.IsCompatible(controller))
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BuildProperty();
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OnRecompile(false);
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Profiler.EndSample();
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}
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public void OnRecompile(bool valueOnly)
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{
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if (m_PropertyRM != null && controller != null)
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{
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if (!valueOnly)
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{
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controller.UpdateInfos();
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bool editable = controller.editable;
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m_PropertyRM.propertyEnabled = editable && controller.expandedInHierachy;
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m_PropertyRM.indeterminate = !editable && controller.indeterminate;
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m_PropertyRM.Update();
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}
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else
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m_PropertyRM.UpdateValue();
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}
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}
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public Rect internalRect
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{
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get
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{
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Rect layout = this.layout;
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return new Rect(0.0f, 0.0f, layout.width, layout.height);
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}
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}
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public override bool ContainsPoint(Vector2 localPoint)
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{
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return internalRect.Contains(localPoint);
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}
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}
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}
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