Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Editor/Utilities/pCache/PointCache.cs
2024-08-26 23:07:20 +03:00

13 lines
249 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.Experimental.VFX.Utility
{
class PointCache : ScriptableObject
{
public int PointCount;
public Texture[] surfaces;
}
}