Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Shaders/ParticleHexahedron/PassVelocity.template
2024-08-26 23:07:20 +03:00

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Pass
{
Name ${VFXPassVelocity}
Tags { "LightMode"=${VFXPassVelocity} }
${VFXStencilMotionVector}
ZWrite On
Blend Off
HLSLPROGRAM
#define VFX_PASSDEPTH VFX_PASSDEPTH_MOTION_VECTOR
${VFXPassVelocityAdditionalPragma}
${VFXInclude("Shaders/ParticleHexahedron/PassDepthOrMV.template")}
ENDHLSL
}