forked from BilalY/Rasagar
26 lines
669 B
C#
26 lines
669 B
C#
using System;
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namespace Unity.VisualScripting
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{
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public sealed class UnitRelation : IUnitRelation
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{
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public UnitRelation(IUnitPort source, IUnitPort destination)
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{
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Ensure.That(nameof(source)).IsNotNull(source);
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Ensure.That(nameof(destination)).IsNotNull(destination);
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if (source.unit != destination.unit)
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{
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throw new NotSupportedException("Cannot create relations across nodes.");
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}
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this.source = source;
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this.destination = destination;
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}
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public IUnitPort source { get; }
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public IUnitPort destination { get; }
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}
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}
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