forked from BilalY/Rasagar
209 lines
8.2 KiB
C#
209 lines
8.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using Mono.Cecil;
|
|
using Mono.Cecil.Cil;
|
|
using Unity.CompilationPipeline.Common.Diagnostics;
|
|
using Unity.CompilationPipeline.Common.ILPostProcessing;
|
|
|
|
// TODO: Once DOTS has the latest 2022.2 editor merged into their fork, this can be UNITY_2022_2_OR_NEWER!
|
|
#if UNITY_2023_1_OR_NEWER
|
|
using ILPostProcessorToUse = zzzUnity.Burst.CodeGen.ILPostProcessing;
|
|
#else
|
|
using ILPostProcessorToUse = zzzUnity.Burst.CodeGen.ILPostProcessingLegacy;
|
|
#endif
|
|
|
|
/// Deliberately named zzzUnity.Burst.CodeGen, as we need to ensure its last in the chain
|
|
namespace zzzUnity.Burst.CodeGen
|
|
{
|
|
/// <summary>
|
|
/// Postprocessor used to replace calls from C# to [BurstCompile] functions to direct calls to
|
|
/// Burst native code functions without having to go through a C# delegate.
|
|
/// </summary>
|
|
internal class BurstILPostProcessor : ILPostProcessor
|
|
{
|
|
private sealed class CachedAssemblyResolver : AssemblyResolver
|
|
{
|
|
private Dictionary<string, AssemblyDefinition> _cache = new Dictionary<string, AssemblyDefinition>();
|
|
private Dictionary<string, string> _knownLocations = new Dictionary<string, string>();
|
|
|
|
public void RegisterKnownLocation(string path)
|
|
{
|
|
var k = Path.GetFileNameWithoutExtension(path);
|
|
// If an assembly is referenced multiple times, resolve to the first one
|
|
if (!_knownLocations.ContainsKey(k))
|
|
{
|
|
_knownLocations.Add(k, path);
|
|
}
|
|
}
|
|
|
|
public override AssemblyDefinition Resolve(AssemblyNameReference name)
|
|
{
|
|
if (!_cache.TryGetValue(name.FullName, out var definition))
|
|
{
|
|
if (_knownLocations.TryGetValue(name.Name, out var path))
|
|
{
|
|
definition = LoadFromFile(path);
|
|
}
|
|
else
|
|
{
|
|
definition = base.Resolve(name);
|
|
}
|
|
|
|
_cache.Add(name.FullName, definition);
|
|
}
|
|
|
|
return definition;
|
|
}
|
|
}
|
|
|
|
public bool IsDebugging;
|
|
public int DebuggingLevel;
|
|
|
|
private void SetupDebugging()
|
|
{
|
|
// This can be setup to get more diagnostics
|
|
var debuggingStr = Environment.GetEnvironmentVariable("UNITY_BURST_DEBUG");
|
|
var debugLevel = 0;
|
|
IsDebugging = debuggingStr != null && int.TryParse(debuggingStr, out debugLevel) && debugLevel > 0;
|
|
if (IsDebugging)
|
|
{
|
|
Log("[com.unity.burst] Extra debugging is turned on.");
|
|
DebuggingLevel = debugLevel;
|
|
}
|
|
}
|
|
|
|
private static SequencePoint FindBestSequencePointFor(MethodDefinition method, Instruction instruction)
|
|
{
|
|
var sequencePoints = method.DebugInformation?.GetSequencePointMapping().Values.OrderBy(s => s.Offset).ToList();
|
|
if (sequencePoints == null || !sequencePoints.Any())
|
|
return null;
|
|
|
|
for (int i = 0; i != sequencePoints.Count-1; i++)
|
|
{
|
|
if (sequencePoints[i].Offset < instruction.Offset &&
|
|
sequencePoints[i + 1].Offset > instruction.Offset)
|
|
return sequencePoints[i];
|
|
}
|
|
|
|
return sequencePoints.FirstOrDefault();
|
|
}
|
|
|
|
private static DiagnosticMessage MakeDiagnosticError(MethodDefinition method, Instruction errorLocation, string message)
|
|
{
|
|
var m = new DiagnosticMessage { DiagnosticType = DiagnosticType.Error };
|
|
var sPoint = errorLocation != null ? FindBestSequencePointFor(method, errorLocation) : null;
|
|
if (sPoint!=null)
|
|
{
|
|
m.Column = sPoint.StartColumn;
|
|
m.Line = sPoint.StartLine;
|
|
m.File = sPoint.Document.Url;
|
|
}
|
|
m.MessageData = message;
|
|
return m;
|
|
}
|
|
|
|
public override unsafe ILPostProcessResult Process(ICompiledAssembly compiledAssembly)
|
|
{
|
|
var diagnostics = new List<DiagnosticMessage>();
|
|
if (!WillProcess(compiledAssembly))
|
|
return new ILPostProcessResult(null, diagnostics);
|
|
|
|
bool wasModified = false;
|
|
SetupDebugging();
|
|
bool debugging = IsDebugging && DebuggingLevel >= 2;
|
|
|
|
var inMemoryAssembly = compiledAssembly.InMemoryAssembly;
|
|
|
|
|
|
var peData = inMemoryAssembly.PeData;
|
|
var pdbData = inMemoryAssembly.PdbData;
|
|
|
|
|
|
var loader = new CachedAssemblyResolver();
|
|
var folders = new HashSet<string>();
|
|
var isForEditor = compiledAssembly.Defines?.Contains("UNITY_EDITOR") ?? false;
|
|
foreach (var reference in compiledAssembly.References)
|
|
{
|
|
loader.RegisterKnownLocation(reference);
|
|
folders.Add(Path.Combine(Environment.CurrentDirectory, Path.GetDirectoryName(reference)));
|
|
}
|
|
var folderList = folders.OrderBy(x => x).ToList();
|
|
foreach (var folder in folderList)
|
|
{
|
|
loader.AddSearchDirectory(folder);
|
|
}
|
|
|
|
var clock = Stopwatch.StartNew();
|
|
if (debugging)
|
|
{
|
|
Log($"Start processing assembly {compiledAssembly.Name}, IsForEditor: {isForEditor}, Folders: {string.Join("\n", folderList)}");
|
|
}
|
|
|
|
var ilPostProcessing = new ILPostProcessorToUse(loader, isForEditor,
|
|
(m,i,s) => { diagnostics.Add(MakeDiagnosticError(m, i, s)); },
|
|
IsDebugging ? Log : (LogDelegate)null, DebuggingLevel);
|
|
var functionPointerProcessing = new FunctionPointerInvokeTransform(loader,
|
|
(m,i,s) => { diagnostics.Add(MakeDiagnosticError(m, i, s)); },
|
|
IsDebugging ? Log : (LogDelegate)null, DebuggingLevel);
|
|
try
|
|
{
|
|
// For IL Post Processing, use the builtin symbol reader provider
|
|
var assemblyDefinition = loader.LoadFromStream(new MemoryStream(peData), new MemoryStream(pdbData), new PortablePdbReaderProvider() );
|
|
wasModified |= ilPostProcessing.Run(assemblyDefinition);
|
|
wasModified |= functionPointerProcessing.Run(assemblyDefinition);
|
|
if (wasModified)
|
|
{
|
|
var peStream = new MemoryStream();
|
|
var pdbStream = new MemoryStream();
|
|
var writeParameters = new WriterParameters
|
|
{
|
|
SymbolWriterProvider = new PortablePdbWriterProvider(),
|
|
WriteSymbols = true,
|
|
SymbolStream = pdbStream
|
|
};
|
|
|
|
assemblyDefinition.Write(peStream, writeParameters);
|
|
peStream.Flush();
|
|
pdbStream.Flush();
|
|
|
|
peData = peStream.ToArray();
|
|
pdbData = pdbStream.ToArray();
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
throw new InvalidOperationException($"Internal compiler error for Burst ILPostProcessor on {compiledAssembly.Name}. Exception: {ex}");
|
|
}
|
|
|
|
if (debugging)
|
|
{
|
|
Log($"End processing assembly {compiledAssembly.Name} in {clock.Elapsed.TotalMilliseconds}ms.");
|
|
}
|
|
|
|
if (wasModified && !diagnostics.Any(d => d.DiagnosticType == DiagnosticType.Error))
|
|
{
|
|
return new ILPostProcessResult(new InMemoryAssembly(peData, pdbData), diagnostics);
|
|
}
|
|
return new ILPostProcessResult(null, diagnostics);
|
|
}
|
|
|
|
private static void Log(string message)
|
|
{
|
|
Console.WriteLine($"{nameof(BurstILPostProcessor)}: {message}");
|
|
}
|
|
|
|
public override ILPostProcessor GetInstance()
|
|
{
|
|
return this;
|
|
}
|
|
|
|
public override bool WillProcess(ICompiledAssembly compiledAssembly)
|
|
{
|
|
return compiledAssembly.References.Any(f => Path.GetFileName(f) == "Unity.Burst.dll");
|
|
}
|
|
}
|
|
}
|