Rasagar/Library/PackageCache/com.unity.collections/Unity.Collections/DataStreamWriter.cs
2024-08-26 23:07:20 +03:00

920 lines
40 KiB
C#

using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Unity.Burst;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine.Scripting.APIUpdating;
namespace Unity.Collections
{
/// <summary>
/// Writes data in an endian format to serialize data.
/// </summary>
/// <remarks>
/// Data streams can be used to serialize data (e.g. over the network). The
/// DataStreamWriter and <see cref="DataStreamReader"/> classes work together
/// to serialize data for sending and then to deserialize when receiving.
///
/// DataStreamWriter writes data in the endian format native to the current machine architecture.
/// For network byte order use the so named methods.
/// <br/>
/// The reader can be used to deserialize the data from a NativeArray&lt;byte&gt;, writing data
/// to a NativeArray&lt;byte&gt; and reading it back can be done like this:
/// <code>
/// using (var data = new NativeArray&lt;byte&gt;(16, Allocator.Persistent))
/// {
/// var dataWriter = new DataStreamWriter(data);
/// dataWriter.WriteInt(42);
/// dataWriter.WriteInt(1234);
/// // Length is the actual amount of data inside the writer,
/// // Capacity is the total amount.
/// var dataReader = new DataStreamReader(nativeArrayOfBytes.GetSubArray(0, dataWriter.Length));
/// var myFirstInt = dataReader.ReadInt();
/// var mySecondInt = dataReader.ReadInt();
/// }
/// </code>
///
/// There are a number of functions for various data types. If a copy of the writer
/// is stored it can be used to overwrite the data later on. This is particularly useful when
/// the size of the data is written at the start and you want to write it at
/// the end when you know the value.
/// <seealso cref="IsLittleEndian"/>
///
/// <code>
/// using (var data = new NativeArray&lt;byte&gt;(16, Allocator.Persistent))
/// {
/// var dataWriter = new DataStreamWriter(data);
/// // My header data
/// var headerSizeMark = dataWriter;
/// dataWriter.WriteUShort((ushort)0);
/// var payloadSizeMark = dataWriter;
/// dataWriter.WriteUShort((ushort)0);
/// dataWriter.WriteInt(42);
/// dataWriter.WriteInt(1234);
/// var headerSize = data.Length;
/// // Update header size to correct value
/// headerSizeMark.WriteUShort((ushort)headerSize);
/// // My payload data
/// byte[] someBytes = Encoding.ASCII.GetBytes("some string");
/// dataWriter.Write(someBytes, someBytes.Length);
/// // Update payload size to correct value
/// payloadSizeMark.WriteUShort((ushort)(dataWriter.Length - headerSize));
/// }
/// </code>
/// </remarks>
[MovedFrom(true, "Unity.Networking.Transport", "Unity.Networking.Transport")]
[StructLayout(LayoutKind.Sequential)]
[GenerateTestsForBurstCompatibility]
public unsafe struct DataStreamWriter
{
/// <summary>
/// Show the byte order in which the current computer architecture stores data.
/// </summary>
/// <remarks>
/// Different computer architectures store data using different byte orders.
/// <list type="bullet">
/// <item>Big-endian: the most significant byte is at the left end of a word.</item>
/// <item>Little-endian: means the most significant byte is at the right end of a word.</item>
/// </list>
/// </remarks>
public static bool IsLittleEndian
{
get
{
uint test = 1;
byte* testPtr = (byte*)&test;
return testPtr[0] == 1;
}
}
struct StreamData
{
public byte* buffer;
public int length;
public int capacity;
public ulong bitBuffer;
public int bitIndex;
public int failedWrites;
}
[NativeDisableUnsafePtrRestriction] StreamData m_Data;
/// <summary>
/// Used for sending data asynchronously.
/// </summary>
public IntPtr m_SendHandleData;
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle m_Safety;
#endif
/// <summary>
/// Initializes a new instance of the DataStreamWriter struct.
/// </summary>
/// <param name="length">The number of bytes available in the buffer.</param>
/// <param name="allocator">The <see cref="Allocator"/> used to allocate the memory.</param>
public DataStreamWriter(int length, AllocatorManager.AllocatorHandle allocator)
{
CheckAllocator(allocator);
Initialize(out this, CollectionHelper.CreateNativeArray<byte>(length, allocator));
}
/// <summary>
/// Initializes a new instance of the DataStreamWriter struct with a NativeArray&lt;byte&gt;
/// </summary>
/// <param name="data">The buffer to attach to the DataStreamWriter.</param>
public DataStreamWriter(NativeArray<byte> data)
{
Initialize(out this, data);
}
/// <summary>
/// Initializes a new instance of the DataStreamWriter struct with a memory we don't own
/// </summary>
/// <param name="data">Pointer to the data</param>
/// <param name="length">Length of the data</param>
public DataStreamWriter(byte* data, int length)
{
var na = NativeArrayUnsafeUtility.ConvertExistingDataToNativeArray<byte>(data, length, Allocator.Invalid);
#if ENABLE_UNITY_COLLECTIONS_CHECKS
NativeArrayUnsafeUtility.SetAtomicSafetyHandle(ref na, AtomicSafetyHandle.GetTempMemoryHandle());
#endif
Initialize(out this, na);
}
/// <summary>
/// Convert internal data buffer to NativeArray for use in entities APIs.
/// </summary>
/// <returns>NativeArray representation of internal buffer.</returns>
public NativeArray<byte> AsNativeArray()
{
var na = NativeArrayUnsafeUtility.ConvertExistingDataToNativeArray<byte>(m_Data.buffer, Length, Allocator.Invalid);
#if ENABLE_UNITY_COLLECTIONS_CHECKS
NativeArrayUnsafeUtility.SetAtomicSafetyHandle(ref na, m_Safety);
#endif
return na;
}
static void Initialize(out DataStreamWriter self, NativeArray<byte> data)
{
self.m_SendHandleData = IntPtr.Zero;
self.m_Data.capacity = data.Length;
self.m_Data.length = 0;
self.m_Data.buffer = (byte*)data.GetUnsafePtr();
self.m_Data.bitBuffer = 0;
self.m_Data.bitIndex = 0;
self.m_Data.failedWrites = 0;
#if ENABLE_UNITY_COLLECTIONS_CHECKS
self.m_Safety = NativeArrayUnsafeUtility.GetAtomicSafetyHandle(data);
#endif
}
static short ByteSwap(short val)
{
return (short)(((val & 0xff) << 8) | ((val >> 8) & 0xff));
}
static int ByteSwap(int val)
{
return (int)(((val & 0xff) << 24) | ((val & 0xff00) << 8) | ((val >> 8) & 0xff00) | ((val >> 24) & 0xff));
}
/// <summary>
/// True if there is a valid data buffer present. This would be false
/// if the writer was created with no arguments.
/// </summary>
public readonly bool IsCreated
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return m_Data.buffer != null; }
}
/// <summary>
/// If there is a write failure this returns true.
/// A failure might happen if an attempt is made to write more than there is capacity for.
/// </summary>
public readonly bool HasFailedWrites
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => m_Data.failedWrites > 0;
}
/// <summary>
/// The total size of the data buffer, see <see cref="Length"/> for
/// the size of space used in the buffer.
/// </summary>
public readonly int Capacity
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
CheckRead();
return m_Data.capacity;
}
}
/// <summary>
/// The size of the buffer used. See <see cref="Capacity"/> for the total size.
/// </summary>
public int Length
{
get
{
CheckRead();
SyncBitData();
return m_Data.length + ((m_Data.bitIndex + 7) >> 3);
}
}
/// <summary>
/// The size of the buffer used in bits. See <see cref="Length"/> for the length in bytes.
/// </summary>
public int LengthInBits
{
get
{
CheckRead();
SyncBitData();
return m_Data.length * 8 + m_Data.bitIndex;
}
}
void SyncBitData()
{
var bitIndex = m_Data.bitIndex;
if (bitIndex <= 0)
return;
CheckWrite();
var bitBuffer = m_Data.bitBuffer;
int offset = 0;
while (bitIndex > 0)
{
m_Data.buffer[m_Data.length + offset] = (byte)bitBuffer;
bitIndex -= 8;
bitBuffer >>= 8;
++offset;
}
}
/// <summary>
/// Causes any buffered bits to be written to the data buffer.
/// Note this needs to be invoked after using methods that writes directly to the bit buffer.
/// </summary>
public void Flush()
{
while (m_Data.bitIndex > 0)
{
m_Data.buffer[m_Data.length++] = (byte)m_Data.bitBuffer;
m_Data.bitIndex -= 8;
m_Data.bitBuffer >>= 8;
}
m_Data.bitIndex = 0;
}
bool WriteBytesInternal(byte* data, int bytes)
{
CheckWrite();
if (m_Data.length + ((m_Data.bitIndex + 7) >> 3) + bytes > m_Data.capacity)
{
++m_Data.failedWrites;
return false;
}
Flush();
UnsafeUtility.MemCpy(m_Data.buffer + m_Data.length, data, bytes);
m_Data.length += bytes;
return true;
}
/// <summary>
/// Writes an unsigned byte to the current stream and advances the stream position by one byte.
/// </summary>
/// <param name="value">The unsigned byte to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteByte(byte value)
{
return WriteBytesInternal((byte*)&value, sizeof(byte));
}
/// <summary>
/// Copy NativeArray of bytes into the writer's data buffer.
/// </summary>
/// <param name="value">Source byte array</param>
/// <returns>Whether the write was successful</returns>
public bool WriteBytes(NativeArray<byte> value)
{
return WriteBytesInternal((byte*)value.GetUnsafeReadOnlyPtr(), value.Length);
}
/// <summary>
/// Copy <c>Span</c> of bytes into the writer's data buffer.
/// </summary>
/// <param name="value">Source byte span</param>
/// <returns>Whether the write was successful</returns>
public bool WriteBytes(Span<byte> value)
{
fixed (byte* data = value)
{
return WriteBytesInternal(data, value.Length);
}
}
/// <summary>
/// Writes a 2-byte signed short to the current stream and advances the stream position by two bytes.
/// </summary>
/// <param name="value">The 2-byte signed short to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteShort(short value)
{
return WriteBytesInternal((byte*)&value, sizeof(short));
}
/// <summary>
/// Writes a 2-byte unsigned short to the current stream and advances the stream position by two bytes.
/// </summary>
/// <param name="value">The 2-byte unsigned short to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteUShort(ushort value)
{
return WriteBytesInternal((byte*)&value, sizeof(ushort));
}
/// <summary>
/// Writes a 4-byte signed integer from the current stream and advances the current position of the stream by four bytes.
/// </summary>
/// <param name="value">The 4-byte signed integer to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteInt(int value)
{
return WriteBytesInternal((byte*)&value, sizeof(int));
}
/// <summary>
/// Reads a 4-byte unsigned integer from the current stream and advances the current position of the stream by four bytes.
/// </summary>
/// <param name="value">The 4-byte unsigned integer to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteUInt(uint value)
{
return WriteBytesInternal((byte*)&value, sizeof(uint));
}
/// <summary>
/// Writes an 8-byte signed long from the stream and advances the current position of the stream by eight bytes.
/// </summary>
/// <param name="value">The 8-byte signed long to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteLong(long value)
{
return WriteBytesInternal((byte*)&value, sizeof(long));
}
/// <summary>
/// Reads an 8-byte unsigned long from the stream and advances the current position of the stream by eight bytes.
/// </summary>
/// <param name="value">The 8-byte unsigned long to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteULong(ulong value)
{
return WriteBytesInternal((byte*)&value, sizeof(ulong));
}
/// <summary>
/// Writes a 2-byte signed short to the current stream using Big-endian byte order and advances the stream position by two bytes.
/// If the stream is in little-endian order, the byte order will be swapped.
/// </summary>
/// <param name="value">The 2-byte signed short to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteShortNetworkByteOrder(short value)
{
short netValue = IsLittleEndian ? ByteSwap(value) : value;
return WriteBytesInternal((byte*)&netValue, sizeof(short));
}
/// <summary>
/// Writes a 2-byte unsigned short to the current stream using Big-endian byte order and advances the stream position by two bytes.
/// If the stream is in little-endian order, the byte order will be swapped.
/// </summary>
/// <param name="value">The 2-byte unsigned short to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteUShortNetworkByteOrder(ushort value)
{
return WriteShortNetworkByteOrder((short)value);
}
/// <summary>
/// Writes a 4-byte signed integer from the current stream using Big-endian byte order and advances the current position of the stream by four bytes.
/// If the current machine is in little-endian order, the byte order will be swapped.
/// </summary>
/// <param name="value">The 4-byte signed integer to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteIntNetworkByteOrder(int value)
{
int netValue = IsLittleEndian ? ByteSwap(value) : value;
return WriteBytesInternal((byte*)&netValue, sizeof(int));
}
/// <summary>
/// Writes a 4-byte unsigned integer from the current stream using Big-endian byte order and advances the current position of the stream by four bytes.
/// If the stream is in little-endian order, the byte order will be swapped.
/// </summary>
/// <param name="value">The 4-byte unsigned integer to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteUIntNetworkByteOrder(uint value)
{
return WriteIntNetworkByteOrder((int)value);
}
/// <summary>
/// Writes a 4-byte floating point value to the data stream.
/// </summary>
/// <param name="value">The 4-byte floating point value to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteFloat(float value)
{
UIntFloat uf = new UIntFloat();
uf.floatValue = value;
return WriteInt((int)uf.intValue);
}
/// <summary>
/// Writes a 8-byte floating point value to the data stream.
/// </summary>
/// <param name="value">The 8-byte floating point value to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteDouble(double value)
{
UIntFloat uf = new UIntFloat();
uf.doubleValue = value;
return WriteLong((long)uf.longValue);
}
void FlushBits()
{
while (m_Data.bitIndex >= 8)
{
m_Data.buffer[m_Data.length++] = (byte)m_Data.bitBuffer;
m_Data.bitIndex -= 8;
m_Data.bitBuffer >>= 8;
}
}
void WriteRawBitsInternal(uint value, int numbits)
{
CheckBits(value, numbits);
m_Data.bitBuffer |= ((ulong)value << m_Data.bitIndex);
m_Data.bitIndex += numbits;
}
/// <summary>
/// Appends a specified number of bits to the data stream.
/// </summary>
/// <param name="value">The bits to write.</param>
/// <param name="numbits">A positive number of bytes to write.</param>
/// <returns>Whether the write was successful</returns>
public bool WriteRawBits(uint value, int numbits)
{
CheckWrite();
if (m_Data.length + ((m_Data.bitIndex + numbits + 7) >> 3) > m_Data.capacity)
{
++m_Data.failedWrites;
return false;
}
WriteRawBitsInternal(value, numbits);
FlushBits();
return true;
}
/// <summary>
/// Writes a 4-byte unsigned integer value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="value">The 4-byte unsigned integer to write.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedUInt(uint value, in StreamCompressionModel model)
{
CheckWrite();
int bucket = model.CalculateBucket(value);
uint offset = model.bucketOffsets[bucket];
int bits = model.bucketSizes[bucket];
ushort encodeEntry = model.encodeTable[bucket];
if (m_Data.length + ((m_Data.bitIndex + (encodeEntry & 0xff) + bits + 7) >> 3) > m_Data.capacity)
{
++m_Data.failedWrites;
return false;
}
WriteRawBitsInternal((uint)(encodeEntry >> 8), encodeEntry & 0xFF);
WriteRawBitsInternal(value - offset, bits);
FlushBits();
return true;
}
/// <summary>
/// Writes an 8-byte unsigned long value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="value">The 8-byte unsigned long to write.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedULong(ulong value, in StreamCompressionModel model)
{
var data = (uint*)&value;
return WritePackedUInt(data[0], model) &
WritePackedUInt(data[1], model);
}
/// <summary>
/// Writes a 4-byte signed integer value to the data stream using a <see cref="StreamCompressionModel"/>.
/// Negative values are interleaved between positive values, i.e. (0, -1, 1, -2, 2)
/// </summary>
/// <param name="value">The 4-byte signed integer to write.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedInt(int value, in StreamCompressionModel model)
{
uint interleaved = (uint)((value >> 31) ^ (value << 1)); // interleave negative values between positive values: 0, -1, 1, -2, 2
return WritePackedUInt(interleaved, model);
}
/// <summary>
/// Writes a 8-byte signed long value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="value">The 8-byte signed long to write.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedLong(long value, in StreamCompressionModel model)
{
ulong interleaved = (ulong)((value >> 63) ^ (value << 1)); // interleave negative values between positive values: 0, -1, 1, -2, 2
return WritePackedULong(interleaved, model);
}
/// <summary>
/// Writes a 4-byte floating point value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="value">The 4-byte floating point value to write.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedFloat(float value, in StreamCompressionModel model)
{
return WritePackedFloatDelta(value, 0, model);
}
/// <summary>
/// Writes a 8-byte floating point value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="value">The 8-byte floating point value to write.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedDouble(double value, in StreamCompressionModel model)
{
return WritePackedDoubleDelta(value, 0, model);
}
/// <summary>
/// Writes a delta 4-byte unsigned integer value to the data stream using a <see cref="StreamCompressionModel"/>.
/// Note that the Uint values are cast to an Int after computing the diff.
/// </summary>
/// <param name="value">The current 4-byte unsigned integer value.</param>
/// <param name="baseline">The previous 4-byte unsigned integer value, used to compute the diff.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedUIntDelta(uint value, uint baseline, in StreamCompressionModel model)
{
int diff = (int)(baseline - value);
return WritePackedInt(diff, model);
}
/// <summary>
/// Writes a delta 4-byte signed integer value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="value">The current 4-byte signed integer value.</param>
/// <param name="baseline">The previous 4-byte signed integer value, used to compute the diff.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedIntDelta(int value, int baseline, in StreamCompressionModel model)
{
int diff = (int)(baseline - value);
return WritePackedInt(diff, model);
}
/// <summary>
/// Writes a delta 8-byte signed long value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="value">The current 8-byte signed long value.</param>
/// <param name="baseline">The previous 8-byte signed long value, used to compute the diff.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedLongDelta(long value, long baseline, in StreamCompressionModel model)
{
long diff = (long)(baseline - value);
return WritePackedLong(diff, model);
}
/// <summary>
/// Writes a delta 8-byte unsigned long value to the data stream using a <see cref="StreamCompressionModel"/>.
/// Note that the unsigned long values are cast to a signed long after computing the diff.
/// </summary>
/// <param name="value">The current 8-byte unsigned long value.</param>
/// <param name="baseline">The previous 8-byte unsigned long, used to compute the diff.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedULongDelta(ulong value, ulong baseline, in StreamCompressionModel model)
{
long diff = (long)(baseline - value);
return WritePackedLong(diff, model);
}
/// <summary>
/// Writes a 4-byte floating point value to the data stream.
///
/// If the data did not change a zero bit is prepended, otherwise a 1 bit is prepended.
/// When reading back the data, the first bit is then checked for whether the data was changed or not.
/// </summary>
/// <param name="value">The current 4-byte floating point value.</param>
/// <param name="baseline">The previous 4-byte floating value, used to compute the diff.</param>
/// <param name="model">Not currently used.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedFloatDelta(float value, float baseline, in StreamCompressionModel model)
{
CheckWrite();
var bits = 0;
if (value != baseline)
bits = 32;
if (m_Data.length + ((m_Data.bitIndex + 1 + bits + 7) >> 3) > m_Data.capacity)
{
++m_Data.failedWrites;
return false;
}
if (bits == 0)
WriteRawBitsInternal(0, 1);
else
{
WriteRawBitsInternal(1, 1);
UIntFloat uf = new UIntFloat();
uf.floatValue = value;
WriteRawBitsInternal(uf.intValue, bits);
}
FlushBits();
return true;
}
/// <summary>
/// Writes a 8-byte floating point value to the data stream.
///
/// If the data did not change a zero bit is prepended, otherwise a 1 bit is prepended.
/// When reading back the data, the first bit is then checked for whether the data was changed or not.
/// </summary>
/// <param name="value">The current 8-byte floating point value.</param>
/// <param name="baseline">The previous 8-byte floating value, used to compute the diff.</param>
/// <param name="model">Not currently used.</param>
/// <returns>Whether the write was successful</returns>
public bool WritePackedDoubleDelta(double value, double baseline, in StreamCompressionModel model)
{
CheckWrite();
var bits = 0;
if (value != baseline)
bits = 64;
if (m_Data.length + ((m_Data.bitIndex + 1 + bits + 7) >> 3) > m_Data.capacity)
{
++m_Data.failedWrites;
return false;
}
if (bits == 0)
WriteRawBitsInternal(0, 1);
else
{
WriteRawBitsInternal(1, 1);
UIntFloat uf = new UIntFloat();
uf.doubleValue = value;
var data = (uint*)&uf.longValue;
WriteRawBitsInternal(data[0], 32);
FlushBits();
WriteRawBitsInternal(data[1], 32);
}
FlushBits();
return true;
}
/// <summary>
/// Writes a <c>FixedString32Bytes</c> value to the data stream.
/// </summary>
/// <param name="str">The <c>FixedString32Bytes</c> to write.</param>
/// <returns>Whether the write was successful</returns>
public unsafe bool WriteFixedString32(FixedString32Bytes str)
{
int length = (int)*((ushort*)&str) + 2;
byte* data = ((byte*)&str);
return WriteBytesInternal(data, length);
}
/// <summary>
/// Writes a <c>FixedString64Bytes</c> value to the data stream.
/// </summary>
/// <param name="str">The <c>FixedString64Bytes</c> to write.</param>
/// <returns>Whether the write was successful</returns>
public unsafe bool WriteFixedString64(FixedString64Bytes str)
{
int length = (int)*((ushort*)&str) + 2;
byte* data = ((byte*)&str);
return WriteBytesInternal(data, length);
}
/// <summary>
/// Writes a <c>FixedString128Bytes</c> value to the data stream.
/// </summary>
/// <param name="str">The <c>FixedString128Bytes</c> to write.</param>
/// <returns>Whether the write was successful</returns>
public unsafe bool WriteFixedString128(FixedString128Bytes str)
{
int length = (int)*((ushort*)&str) + 2;
byte* data = ((byte*)&str);
return WriteBytesInternal(data, length);
}
/// <summary>
/// Writes a <c>FixedString512Bytes</c> value to the data stream.
/// </summary>
/// <param name="str">The <c>FixedString512Bytes</c> to write.</param>
/// <returns>Whether the write was successful</returns>
public unsafe bool WriteFixedString512(FixedString512Bytes str)
{
int length = (int)*((ushort*)&str) + 2;
byte* data = ((byte*)&str);
return WriteBytesInternal(data, length);
}
/// <summary>
/// Writes a <c>FixedString4096Bytes</c> value to the data stream.
/// </summary>
/// <param name="str">The <c>FixedString4096Bytes</c> to write.</param>
/// <returns>Whether the write was successful</returns>
public unsafe bool WriteFixedString4096(FixedString4096Bytes str)
{
int length = (int)*((ushort*)&str) + 2;
byte* data = ((byte*)&str);
return WriteBytesInternal(data, length);
}
/// <summary>
/// Writes a <c>FixedString32Bytes</c> delta value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="str">The current <c>FixedString32Bytes</c> value.</param>
/// <param name="baseline">The previous <c>FixedString32Bytes</c> value, used to compute the diff.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public unsafe bool WritePackedFixedString32Delta(FixedString32Bytes str, FixedString32Bytes baseline, in StreamCompressionModel model)
{
ushort length = *((ushort*)&str);
byte* data = ((byte*)&str) + 2;
return WritePackedFixedStringDelta(data, length, ((byte*)&baseline) + 2, *((ushort*)&baseline), model);
}
/// <summary>
/// Writes a delta <c>FixedString64Bytes</c> value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="str">The current <c>FixedString64Bytes</c> value.</param>
/// <param name="baseline">The previous <c>FixedString64Bytes</c> value, used to compute the diff.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public unsafe bool WritePackedFixedString64Delta(FixedString64Bytes str, FixedString64Bytes baseline, in StreamCompressionModel model)
{
ushort length = *((ushort*)&str);
byte* data = ((byte*)&str) + 2;
return WritePackedFixedStringDelta(data, length, ((byte*)&baseline) + 2, *((ushort*)&baseline), model);
}
/// <summary>
/// Writes a delta <c>FixedString128Bytes</c> value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="str">The current <c>FixedString128Bytes</c> value.</param>
/// <param name="baseline">The previous <c>FixedString128Bytes</c> value, used to compute the diff.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public unsafe bool WritePackedFixedString128Delta(FixedString128Bytes str, FixedString128Bytes baseline, in StreamCompressionModel model)
{
ushort length = *((ushort*)&str);
byte* data = ((byte*)&str) + 2;
return WritePackedFixedStringDelta(data, length, ((byte*)&baseline) + 2, *((ushort*)&baseline), model);
}
/// <summary>
/// Writes a delta <c>FixedString512Bytes</c> value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="str">The current <c>FixedString512Bytes</c> value.</param>
/// <param name="baseline">The previous <c>FixedString512Bytes</c> value, used to compute the diff.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public unsafe bool WritePackedFixedString512Delta(FixedString512Bytes str, FixedString512Bytes baseline, in StreamCompressionModel model)
{
ushort length = *((ushort*)&str);
byte* data = ((byte*)&str) + 2;
return WritePackedFixedStringDelta(data, length, ((byte*)&baseline) + 2, *((ushort*)&baseline), model);
}
/// <summary>
/// Writes a delta <c>FixedString4096Bytes</c> value to the data stream using a <see cref="StreamCompressionModel"/>.
/// </summary>
/// <param name="str">The current <c>FixedString4096Bytes</c> value.</param>
/// <param name="baseline">The previous <c>FixedString4096Bytes</c> value, used to compute the diff.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
public unsafe bool WritePackedFixedString4096Delta(FixedString4096Bytes str, FixedString4096Bytes baseline, in StreamCompressionModel model)
{
ushort length = *((ushort*)&str);
byte* data = ((byte*)&str) + 2;
return WritePackedFixedStringDelta(data, length, ((byte*)&baseline) + 2, *((ushort*)&baseline), model);
}
/// <summary>
/// Writes a delta FixedString value to the data stream using a <see cref="StreamCompressionModel"/>.
///
/// If the value cannot be written <see cref="HasFailedWrites"/> will return true. This state can be cleared by
/// calling <see cref="Clear"/>.
/// </summary>
/// <param name="data">Pointer to a packed fixed string.</param>
/// <param name="length">The length of the new value.</param>
/// <param name="baseData">The previous value, used to compute the diff.</param>
/// <param name="baseLength">The length of the previous value.</param>
/// <param name="model"><see cref="StreamCompressionModel"/> model for writing value in a packed manner.</param>
/// <returns>Whether the write was successful</returns>
unsafe bool WritePackedFixedStringDelta(byte* data, uint length, byte* baseData, uint baseLength, in StreamCompressionModel model)
{
var oldData = m_Data;
if (!WritePackedUIntDelta(length, baseLength, model))
return false;
bool didFailWrite = false;
if (length <= baseLength)
{
for (uint i = 0; i < length; ++i)
didFailWrite |= !WritePackedUIntDelta(data[i], baseData[i], model);
}
else
{
for (uint i = 0; i < baseLength; ++i)
didFailWrite |= !WritePackedUIntDelta(data[i], baseData[i], model);
for (uint i = baseLength; i < length; ++i)
didFailWrite |= !WritePackedUInt(data[i], model);
}
// If anything was not written, rewind to the previous position
if (didFailWrite)
{
m_Data = oldData;
++m_Data.failedWrites;
}
return !didFailWrite;
}
/// <summary>
/// Moves the write position to the start of the data buffer used.
/// </summary>
public void Clear()
{
m_Data.length = 0;
m_Data.bitIndex = 0;
m_Data.bitBuffer = 0;
m_Data.failedWrites = 0;
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
readonly void CheckRead()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
#endif
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void CheckWrite()
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
AtomicSafetyHandle.CheckWriteAndThrow(m_Safety);
#endif
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS"), Conditional("UNITY_DOTS_DEBUG")]
static void CheckAllocator(AllocatorManager.AllocatorHandle allocator)
{
if (allocator.ToAllocator != Allocator.Temp)
throw new InvalidOperationException("DataStreamWriters can only be created with temp memory");
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS"), Conditional("UNITY_DOTS_DEBUG")]
static void CheckBits(uint value, int numbits)
{
if (numbits < 0 || numbits > 32)
throw new ArgumentOutOfRangeException("Invalid number of bits");
if (value >= (1UL << numbits))
throw new ArgumentOutOfRangeException("Value does not fit in the specified number of bits");
}
}
}