Rasagar/Library/PackageCache/com.unity.render-pipelines.universal/Documentation~/renderer-features/scriptable-render-passes.md
2024-08-26 23:07:20 +03:00

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Scriptable Render Passes

Use the ScriptableRenderPass API and the render graph system to write a custom render pass. You can then inject the render pass into the Universal Render Pipeline (URP) frame rendering loop using the RenderPipelineManager API or a Scriptable Renderer Feature.

Page Description
Introduction to Scriptable Render Passes What a Scriptable Render Pass is, and how you can inject it into a scene.
Render graph system The render graph system is a set of APIs that you can use to write Scriptable Render Passes.

Additional resources