forked from BilalY/Rasagar
4 lines
197 B
Plaintext
4 lines
197 B
Plaintext
#define UNIFIED_RT_BACKEND_HARDWARE
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#include "TraceRaysAndFetchAttributes.hlsl"
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#include "Packages/com.unity.rendering.light-transport/Runtime/UnifiedRayTracing/Hardware/HardwareRaygenShader.hlsl"
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