forked from BilalY/Rasagar
48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
using NUnit.Framework;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace Graphics
|
|
{
|
|
[Category("RegressionTest")]
|
|
[Description("CoveredBugID = 1395695, CoveredBugDescription = \"RectMask2D hides all content when parented from other display to first dislpay in the Game view window\"")]
|
|
public class RectMask2DReparentedToDifferentCanvas
|
|
{
|
|
GameObject m_GameObjectA;
|
|
GameObject m_GameObjectB;
|
|
Canvas m_CanvasA;
|
|
Canvas m_CanvasB;
|
|
RectMask2D m_Mask;
|
|
|
|
[SetUp]
|
|
public void TestSetup()
|
|
{
|
|
m_GameObjectA = new GameObject("Canvas A");
|
|
m_GameObjectB = new GameObject("Canvas B");
|
|
m_CanvasA = m_GameObjectA.AddComponent<Canvas>();
|
|
m_CanvasB = m_GameObjectB.AddComponent<Canvas>();
|
|
|
|
var rectMaskGameObject = new GameObject("RectMask2D");
|
|
m_Mask = rectMaskGameObject.AddComponent<RectMask2D>();
|
|
}
|
|
|
|
[TearDown]
|
|
public void TearDown()
|
|
{
|
|
Object.DestroyImmediate(m_Mask.gameObject);
|
|
Object.DestroyImmediate(m_GameObjectA);
|
|
Object.DestroyImmediate(m_GameObjectB);
|
|
}
|
|
|
|
[Test]
|
|
public void ReparentingRectMask2D_UpdatesCanvas()
|
|
{
|
|
m_Mask.transform.SetParent(m_GameObjectA.transform);
|
|
Assert.AreSame(m_CanvasA, m_Mask.Canvas);
|
|
|
|
m_Mask.transform.SetParent(m_GameObjectB.transform);
|
|
Assert.AreSame(m_CanvasB, m_Mask.Canvas, "Expected Canvas to be updated after parent changed.");
|
|
}
|
|
}
|
|
}
|