forked from BilalY/Rasagar
50 lines
1021 B
C#
50 lines
1021 B
C#
using System;
|
|
|
|
namespace Unity.VisualScripting.Dependencies.NCalc
|
|
{
|
|
public class FunctionArgs : EventArgs
|
|
{
|
|
private object _result;
|
|
|
|
private Expression[] _parameters = new Expression[0];
|
|
|
|
public object Result
|
|
{
|
|
get
|
|
{
|
|
return _result;
|
|
}
|
|
set
|
|
{
|
|
_result = value;
|
|
HasResult = true;
|
|
}
|
|
}
|
|
|
|
public bool HasResult { get; set; }
|
|
|
|
public Expression[] Parameters
|
|
{
|
|
get
|
|
{
|
|
return _parameters;
|
|
}
|
|
set
|
|
{
|
|
_parameters = value;
|
|
}
|
|
}
|
|
|
|
public object[] EvaluateParameters(Flow flow)
|
|
{
|
|
var values = new object[_parameters.Length];
|
|
for (var i = 0; i < values.Length; i++)
|
|
{
|
|
values[i] = _parameters[i].Evaluate(flow);
|
|
}
|
|
|
|
return values;
|
|
}
|
|
}
|
|
}
|