Rasagar/Logs/AssetImportWorker5.log

329 lines
22 KiB
Plaintext

Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'tr' Physical Memory: 130976 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker5
-projectPath
C:/Users/DoctorX/Rasagar
-logFile
Logs/AssetImportWorker5.log
-srvPort
61255
-job-worker-count
31
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: C:/Users/DoctorX/Rasagar
C:/Users/DoctorX/Rasagar
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [36852] Target information:
Player connection [36852] * "[IP] 192.168.10.1 [Port] 0 [Flags] 2 [Guid] 3751254953 [EditorId] 3751254953 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [36852] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 3751254953 [EditorId] 3751254953 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [36852] * "[IP] 192.168.1.145 [Port] 0 [Flags] 2 [Guid] 3751254953 [EditorId] 3751254953 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [36852] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [36852] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 31
Library Redirect Path: Library/
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
Refreshing native plugins compatible for Editor in 6.43 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/DoctorX/Rasagar/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12115 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56848
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Registered in 0.010634 seconds.
- Loaded All Assemblies, in 1.465 seconds
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 838 ms
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.378 seconds
Domain Reload Profiling: 3838ms
BeginReloadAssembly (455ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2ms)
RebuildCommonClasses (157ms)
RebuildNativeTypeToScriptingClass (34ms)
initialDomainReloadingComplete (177ms)
LoadAllAssembliesAndSetupDomain (635ms)
LoadAssemblies (452ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (624ms)
TypeCache.Refresh (621ms)
TypeCache.ScanAssembly (541ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (2380ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2181ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1267ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (15ms)
ProcessInitializeOnLoadAttributes (372ms)
ProcessInitializeOnLoadMethodAttributes (519ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 4.111 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 2.83 ms, found 4 plugins.
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.08 ms, found 4 plugins.
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 6.238 seconds
Domain Reload Profiling: 10334ms
BeginReloadAssembly (1306ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (137ms)
RebuildCommonClasses (133ms)
RebuildNativeTypeToScriptingClass (33ms)
initialDomainReloadingComplete (110ms)
LoadAllAssembliesAndSetupDomain (2510ms)
LoadAssemblies (1417ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1449ms)
TypeCache.Refresh (1117ms)
TypeCache.ScanAssembly (1005ms)
BuildScriptInfoCaches (271ms)
ResolveRequiredComponents (41ms)
FinalizeReload (6241ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (5171ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (65ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (261ms)
ProcessInitializeOnLoadAttributes (3926ms)
ProcessInitializeOnLoadMethodAttributes (889ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 5.09 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 566 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8898 unused Assets / (24.5 MB). Loaded Objects now: 9744.
Memory consumption went from 410.8 MB to 386.3 MB.
Total: 142.933300 ms (FindLiveObjects: 6.891300 ms CreateObjectMapping: 8.624600 ms MarkObjects: 76.257300 ms DeleteObjects: 51.157900 ms)
========================================================================
Received Import Request.
Time since last request: 137457.004061 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/FloorMiddle.prefab
artifactKey: Guid(4a71a58a3a7116c4a8aabbf8699066aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/FloorMiddle.prefab using Guid(4a71a58a3a7116c4a8aabbf8699066aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '070dc44094a4b3f598ff9401f8f82d50') in 2.1704149 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 340
========================================================================
Received Import Request.
Time since last request: 0.000076 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/Step.prefab
artifactKey: Guid(21f4ee7b875c5614bae545ccd6c7652e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Prefabs/Step.prefab using Guid(21f4ee7b875c5614bae545ccd6c7652e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'b4725e12c60c89f786f6f48f24d5d631') in 0.0575192 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
========================================================================
Received Import Request.
Time since last request: 16.164603 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/EndWall.fbx
artifactKey: Guid(18f35b9d268a5e2418ed0f7628c2d86d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/EndWall.fbx using Guid(18f35b9d268a5e2418ed0f7628c2d86d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '5821393db6b7a02d4bb45c6bda92eb59') in 0.1695136 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
========================================================================
Received Import Request.
Time since last request: 0.000101 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/LongOverhangWall.fbx
artifactKey: Guid(8e725cb41275efd4b90ded8d12a97e28) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/LongOverhangWall.fbx using Guid(8e725cb41275efd4b90ded8d12a97e28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'd9802d091ec9c6a86bbaaf4ee5645067') in 0.2305032 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
========================================================================
Received Import Request.
Time since last request: 0.000152 seconds.
path: Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/Railing.fbx
artifactKey: Guid(109fce1e867015f4ab66f27e2e5e0c3b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Shared/Environment/Models/Railing.fbx using Guid(109fce1e867015f4ab66f27e2e5e0c3b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'c6714792eaf997eeab387acb6a0e198a') in 0.0396376 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 16.585983 seconds.
path: Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/Lightmap-0_comp_light.exr
artifactKey: Guid(bff849926a4097a4d9bcfea8c5bcc11e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/Lightmap-0_comp_light.exr using Guid(bff849926a4097a4d9bcfea8c5bcc11e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '4ba62b6c9b9378f56bc99af86f12b56f') in 0.0840436 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000115 seconds.
path: Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/Lightmap-2_comp_light.exr
artifactKey: Guid(e0f391aa334fcae40a447f1d21f56f24) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/Lightmap-2_comp_light.exr using Guid(e0f391aa334fcae40a447f1d21f56f24) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'f286c35070ce374125c7fa36daf2aba4') in 0.0205256 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000154 seconds.
path: Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/ReflectionProbe-6.exr
artifactKey: Guid(9093ceb788b0a584e86c3a4ee73ddad9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/ReflectionProbe-6.exr using Guid(9093ceb788b0a584e86c3a4ee73ddad9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '329d24b870fcbc68a4be1d8d10e3b2ee') in 0.0636736 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000213 seconds.
path: Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/ReflectionProbe-7.exr
artifactKey: Guid(ddd4189324d362341ae561547a6c3289) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/UnityTechnologies/ParticlePack/Scenes/Main Scene with Legacy Particles/ReflectionProbe-7.exr using Guid(ddd4189324d362341ae561547a6c3289) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'b8002e45179ca5c6a12588c256b42a0a') in 0.034927 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0